anyone know if texturing higher cliffs has become simpler? unfortunately havent got the programs to change model size... my map depends on 8 cliffs, but i don't want to use cliff 0 because fog and also no water above
I think you could fake it using the pathing tool mixed with the vision tool. Although colossus would not work with those fake-cliffs and maybe few things might not work perfectly, but that's a possibility still. Another thing is the vision from up-cliff looking down doesn't work using the vision as it blocks both sides.