I'm trying to give computer-controlled enemies dodgeable auto attacks. I want this will work something like Airstrike maps, where enemies shoot projectiles toward your location, but you can move out of the way to avoid them.
Any help with this?
What I have so far is the ability I'd like enemies to fire at me, which is a modified Diablo Fireball from OneTwoSC's tutorial (here if you'd curious for how that trigger works), but I'm not sure how to make enemy mobs autocast it in place of their usual auto attack.
Any help would be appreciated, and feel free to tell me if I'm going about this in totally the wrong way.
Make it weapon instead of ability. I believe that simply pasting launch missile effect into weapon effect will do the job. Of course, actors will have to be aligned too, but that shouldn't be a problem.
I'm trying to give computer-controlled enemies dodgeable auto attacks. I want this will work something like Airstrike maps, where enemies shoot projectiles toward your location, but you can move out of the way to avoid them.
Any help with this?
What I have so far is the ability I'd like enemies to fire at me, which is a modified Diablo Fireball from OneTwoSC's tutorial (here if you'd curious for how that trigger works), but I'm not sure how to make enemy mobs autocast it in place of their usual auto attack.
Any help would be appreciated, and feel free to tell me if I'm going about this in totally the wrong way.
Thank you in advance!
Make it weapon instead of ability. I believe that simply pasting launch missile effect into weapon effect will do the job. Of course, actors will have to be aligned too, but that shouldn't be a problem.
@maticpl: Go
That did the trick! Thank you.