im using a triggered teleport using the function Unit - Move Unit Instantly but the items are dropping at my heroe's feet when teleporting. Can i prevent this? i cant uncheck "Can Drop" because i need it to be able to drop
I ran into the same problem, and after many hours of debugging and ragging I found what was wrong.
Don't use (Triggering Unit) as a unit to move. This will cause your trigger to run 1+(N*number_of_items) times
and therefore items will be moved FROM your inventory.
Maybe someone will find this answer useful.
Regards!
im using a triggered teleport using the function Unit - Move Unit Instantly but the items are dropping at my heroe's feet when teleporting. Can i prevent this? i cant uncheck "Can Drop" because i need it to be able to drop
@illidans911: Go
Bamp
Tried using a Launch Missile effect to to the translocation while a buff uses the No Draw flag?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Uhh...
I ran into the same problem, and after many hours of debugging and ragging I found what was wrong.
Don't use (Triggering Unit) as a unit to move. This will cause your trigger to run 1+(N*number_of_items) times
and therefore items will be moved FROM your inventory.
Maybe someone will find this answer useful.
Regards!
i had this problem in zealot frenzy, i put in a filter to exclude hidden/item and it solved it.