Im new at the scII mapping scene.
And i just want to ask is there a way to connect a map by script or something else with a mysql database?
For example a player have to login the map with an account that he was createt from a homepage and when he wins a game on the map and the map sends a "the player has won the match" to the Database
and counts the wins.
With the way banks currently work you could set up a psuedo server of sorts. Now I am not keen on how mysql works but I have a basic understading about how it deals with databases. Could you set up a database that holds a master bank file and allows other to post their bank files and then find a way to merge everything submitted into a master bank file? All the players would have to do is log on, submit their bank file when they finish playing for the day. Before they start playing, log on and download a current build (ie updated bank file)?
If someone could pull that off, persistent worlds could become a real possibility.
I have made an application that you download, to that application is your userID that is bound to your logged in account on my project-page. The application is a run-once console-application which locates the bank of my project-map (if it exists) and then upload a text-string for each hero to my web-pages sql-database.
The uploaded data is ran through a simple converter function that converts the SC2 text-format to HTML :) pretty sweet!
You could also make an application that runs in the back-ground when playing that dynamically updates the data. I think SotIS does this?
I'm almost done with my Program that takes a selected bank file and syncs it's values up to an SQL server. It can also write back to the Bank file allowing for website purchases to unlock items in my maps. It'll be done soon :)