Hey guys, I am having a new issue with projectiles where they do not always go to the point you have targeted unless it is far enough away (at an angle) from the last point your targeted. The game I am planning really requires precision so this is definitely a problem for me.
Here is a video demonstrating the issue:
I went ahead and created a test map specifically for testing this issue, and I have attached it to this post. I also created another video just to show you how the test map works.
Interesting! Well while this does seem to eliminate the issue where it tries to repeat the same position it last fired at, now it occasionally just misses the target location on it's own, regardless of where the previous shot was fired. Though it only seems to do so at certain angles. Very strange. I made a video to demonstrate this new issue, and I have also attached the map I was using to test it.