I have a passive button for a unit, which explains a behavior on the unit. The behavior will spawn a unit upon taking damage, with a 10 second cooldown. Is there any way to make the passive button show the cooldown for the behavior, as it would if it were casting an ability?
This is not possible for a passive button. You can use a workaround, like showing an active ability for the duration of the cooldown. You can set the ability to be on cooldown via trigger or modify unit effect and hide it again, once the cooldown is finished.
i used a behavior that shows the cool down, so there is a draining bar like on timed life units if i want to visually show the duration of an effect on a unit. (like on timed life units)
I have a passive button for a unit, which explains a behavior on the unit. The behavior will spawn a unit upon taking damage, with a 10 second cooldown. Is there any way to make the passive button show the cooldown for the behavior, as it would if it were casting an ability?
This is not possible for a passive button. You can use a workaround, like showing an active ability for the duration of the cooldown. You can set the ability to be on cooldown via trigger or modify unit effect and hide it again, once the cooldown is finished.
yeah ok, hmm - I'll save this option for later.
Thanks for the suggestion :)
Is this still not available? I'm pretty sure I saw this done somewhere.
i used a behavior that shows the cool down, so there is a draining bar like on timed life units if i want to visually show the duration of an effect on a unit. (like on timed life units)
@Demtrod: Go
Now you can, don't think if it's thanks to LotV. You just have to look at how the Revive of the Purifier Zealot is done.