I'm wondering or i forgot something. Is there a way to create Damage reduction per damage type (melee,ranged,spell)?
Only way i remember is via "Damage response" chance:1 modify fraction:X but it applies to any damage.
Mostly i'm interested in spell resistance thing which will be reflect in trigger "damage taken amount".
Life gained per damage won't reflect it and it doesn't work when unit have full hp
Hi
I'm wondering or i forgot something. Is there a way to create Damage reduction per damage type (melee,ranged,spell)? Only way i remember is via "Damage response" chance:1 modify fraction:X but it applies to any damage. Mostly i'm interested in spell resistance thing which will be reflect in trigger "damage taken amount".
Life gained per damage won't reflect it and it doesn't work when unit have full hp
Look at the Combat - Damage Response - Kind field.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Great, awesome thanks !