I want use stimpack Impact actor attached overhead unit with custom behaviour. Problem with actor, it disappear after animation finished for one cycle.
I tryed use defensive matrix actor and it applying on it all time behaviour is ON. But this one strucks me.
Anim play has flags you know like looping that causes the animation to start over when finished. There are also events that can set anim ations to a specific time point in the animation.
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I want use stimpack Impact actor attached overhead unit with custom behaviour. Problem with actor, it disappear after animation finished for one cycle. I tryed use defensive matrix actor and it applying on it all time behaviour is ON. But this one strucks me.
Why don't your try to use the Stimpack animation as a "ModelAnimationStyleContinuous"? I think it is currently a "ModelAnimationStyleOneShot"
Tryed already, or I something missed but its not work
Hump thats strange, ask DrSuperEvil because I don't have idea right now.
Post a screenshot of your actor, so we can know what the issue is.
I tryed this...
Brackets only work if the actor has one.
Use an anim play event action and set it to looping.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Can write exactly what I must do, I pretty poor in Actors, and wiki info on events also not much more...
Ok, I find solution. Using this did it through timer, of couse I set my own duration of timer(for stimpack its >1sec):
as someone describe there http://www.sc2mapster.com/forums/development/data/16368-sfx-with-buff-continuous-actors-model-problems/
Anim play has flags you know like looping that causes the animation to start over when finished. There are also events that can set anim ations to a specific time point in the animation.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg