So I modified the Colossus attack and change the laser beam model to the Hellion attack beam model. The weapon works fine on the Colossus, but when adding it to other units the beam is mess up.
It only uses the backwards colossus beam also, instead of both beams.
The launch site is the problem. If you didn't notice, they're shooting from the floor, and that messes up the attack. The reason is that the actor searches for weapon3, which neither the marines nor the statue have.
Thanks for the reply, but I'm still confused. I looked through the actors, I didn't see anywhere that would cause them to search for weapon3. Tried changing around launch sites but that just made it worse.
There's an actor called ColossusAttackLaunchSiteReverse. Go to it, move to the hosting tab, to operation. There you will see it. You can change it to Target so the statue will work correctly.
So I modified the Colossus attack and change the laser beam model to the Hellion attack beam model. The weapon works fine on the Colossus, but when adding it to other units the beam is mess up.
It only uses the backwards colossus beam also, instead of both beams.
bump
bump, anybody, I have no clue how to fix this
@beatlefan: Go
The launch site is the problem. If you didn't notice, they're shooting from the floor, and that messes up the attack. The reason is that the actor searches for weapon3, which neither the marines nor the statue have.
@tFighterPilot: Go
Thanks for the reply, but I'm still confused. I looked through the actors, I didn't see anywhere that would cause them to search for weapon3. Tried changing around launch sites but that just made it worse.
@beatlefan: Go
There's an actor called ColossusAttackLaunchSiteReverse. Go to it, move to the hosting tab, to operation. There you will see it. You can change it to Target so the statue will work correctly.
@tFighterPilot: Go
Yes, I got it working. Thanks you very much.