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I'm trying to get a certain type of building (that is owned by a player) to be visible to all players regardless of if they are allied or hostile. This building is build able in any location and thus I can't use regions to do this.
@Ari2010: Go
U might want to use triggers that lets you share ownership of the building and vision...Thats how i would do it.
Under the Unit actor there is the Actor: Fog Visibility field. Just set it to visible.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Setting the unit fog visibility field to visible worked perfectly. Thank you.
I'm trying to get a certain type of building (that is owned by a player) to be visible to all players regardless of if they are allied or hostile. This building is build able in any location and thus I can't use regions to do this.
@Ari2010: Go
U might want to use triggers that lets you share ownership of the building and vision...Thats how i would do it.
Under the Unit actor there is the Actor: Fog Visibility field. Just set it to visible.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Setting the unit fog visibility field to visible worked perfectly. Thank you.