Im searching the forums and web for quite some now time but i cant find a solution.
I have a hellion that i want to move like a real car would, so with things like a minimum turning radius, no side to side movement etc.
I tried to adjust movement/turning speeds and accelerations as well as the lateral acceleration.
What i got is a hellion, that does most of the turn instantly, then the rest of the turning is done slowly (as desired). Maybe there is an option (some arc option maybe?) that stops the unit from turning instantly? (found a "turn befove moving" flag but i dont want the unit to stop)
Does anyone know how to do that? (e.g. Ice baneling escape has something similar with the banelings moving in arcs with no instant turns)
Turn speed doesnt help, it makes the unit turn slower but doesnt affect the movement, units slide sidewards then ... unfotunately i have no idea how to change this via triggers.
Ill try to conact DeltaV (IBE creator) maybe he can help me.
Hello!
Im searching the forums and web for quite some now time but i cant find a solution.
I have a hellion that i want to move like a real car would, so with things like a minimum turning radius, no side to side movement etc.
I tried to adjust movement/turning speeds and accelerations as well as the lateral acceleration. What i got is a hellion, that does most of the turn instantly, then the rest of the turning is done slowly (as desired). Maybe there is an option (some arc option maybe?) that stops the unit from turning instantly? (found a "turn befove moving" flag but i dont want the unit to stop)
Does anyone know how to do that? (e.g. Ice baneling escape has something similar with the banelings moving in arcs with no instant turns)
Try "turn speed".
Ice Baneling Escape movement is done via triggers unfortunately, so you'd have to code such behaviour manually if that's what you're after.
hm ok thanks for reply!
Turn speed doesnt help, it makes the unit turn slower but doesnt affect the movement, units slide sidewards then ... unfotunately i have no idea how to change this via triggers. Ill try to conact DeltaV (IBE creator) maybe he can help me.
If anyones reading this later: I did this with triggers now