I'm having trouble placing a custom unit on the terrain after loading dependencies. If I load dependencies (even with Story first in the list), and then duplicate a unit (with associated actor, model, and weapon), then rename the duplicates, I can't place the object on the terrain. The placed unit appears as a white ball. Anyone know of a solution?
Actually, I don't even have to rename the duplicates in order to get this bug. Just loading dependencies and then duplicating a unit is sufficient to result in a white ball being placed instead of the unit...Ugh
Ah, another terrible questions. Apparently I needed to set "Dependencies: Custom" when creating the map, and make sure that the duplicated Model actually had the field "Art- Model" correctly linked (rather than its default duplicated field value)... Ugh.
Sorry. Feel free to close this topic.
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I'm having trouble placing a custom unit on the terrain after loading dependencies. If I load dependencies (even with Story first in the list), and then duplicate a unit (with associated actor, model, and weapon), then rename the duplicates, I can't place the object on the terrain. The placed unit appears as a white ball. Anyone know of a solution?
@XLIIVI: Go
Actually, I don't even have to rename the duplicates in order to get this bug. Just loading dependencies and then duplicating a unit is sufficient to result in a white ball being placed instead of the unit...Ugh
@XLIIVI: Go
Ah, another terrible questions. Apparently I needed to set "Dependencies: Custom" when creating the map, and make sure that the duplicated Model actually had the field "Art- Model" correctly linked (rather than its default duplicated field value)... Ugh.
Sorry. Feel free to close this topic.