I made a simple doodad with a model attached to an actor, and when I place it on the map it looks just fine, but when I edit something in the actor's properties and press OK I get a warning saying: "Warning: Invalid placed doodad 'name' at (12.747803,169.204346,7.505359). A placeholder model will be used." and the doodad replaces its model with a placeholder... This happens for every custom doodad I create.
Have you tried simply saving and reloading? Whenever you edit unit models you get warnings "blabla something CActorUnit blabla" but everything works fine, maybe doodads just don't update properly?
And of course check the standard stuff, especially incorrect "standard"(grey) values inherited from the source, both on actors and the models. Do you get the same error if you set the model to that of an existing doodad with similar properties as the one you're creating?
I made a simple doodad with a model attached to an actor, and when I place it on the map it looks just fine, but when I edit something in the actor's properties and press OK I get a warning saying: "Warning: Invalid placed doodad 'name' at (12.747803,169.204346,7.505359). A placeholder model will be used." and the doodad replaces its model with a placeholder... This happens for every custom doodad I create.
Have you tried simply saving and reloading? Whenever you edit unit models you get warnings "blabla something CActorUnit blabla" but everything works fine, maybe doodads just don't update properly?
And of course check the standard stuff, especially incorrect "standard"(grey) values inherited from the source, both on actors and the models. Do you get the same error if you set the model to that of an existing doodad with similar properties as the one you're creating?
lol thanks! Restarted the editor and it works fine now ^^