I am trying to find the actor/behavior controlling this in the data editor but I can't find it. I would like to add this visual effect to buildings that are affected by other spells than creep as well. Anyone know where I should look?
Not sure how it works, but the building actors are given the Alias "_CreepEngulfable", and there's a Creep actor type called "Creep Mgr". This then sends a "message" of some type to the structure actor (referenced by the alias), but I don't see the receptor for this message. There's some Art: Creep fields and a single death event, so I get the feeling this is hardcoded into the creep handling engine.
I don't know what's needed for the effect to occur, couldn't you just spawn a single tile of creep within the building itself? Or does the creep have to touch the border of the structure (or even fully surround it?)
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After HoTS, buildings on creep look like this:
http://www.sc2mapster.com/media/attachments/27/657/123.jpg
http://i.imgur.com/4cIEP.jpg
I am trying to find the actor/behavior controlling this in the data editor but I can't find it. I would like to add this visual effect to buildings that are affected by other spells than creep as well. Anyone know where I should look?
Not sure how it works, but the building actors are given the Alias "_CreepEngulfable", and there's a Creep actor type called "Creep Mgr". This then sends a "message" of some type to the structure actor (referenced by the alias), but I don't see the receptor for this message. There's some Art: Creep fields and a single death event, so I get the feeling this is hardcoded into the creep handling engine.
I don't know what's needed for the effect to occur, couldn't you just spawn a single tile of creep within the building itself? Or does the creep have to touch the border of the structure (or even fully surround it?)