For those of you who haven't seen it, there's data for a Command Center Reactor. Everything is there and I've applied it to the Command Center. It works perfectly if I apply the upgrade in map initialisation. But when research it from the CC, in-game I get this error message.
The message comes at the point when the research finishes and the Reactor actor is created.
http://imgur.com/MPkBE
The strange thing is that everything seems to work fine, yet still the damn message.
Could this be something to do with the ability being from the campaign story tech? Perhaps it's not set up to be added in-game and instead is meant to appear with the birth of the CC.
In the Command Center actor events, the event is:
EVENT - upgrade.commandcenterreactor.add
ACTION - create: commandcenterreactor(actor)
Odds are it is referencing a model that was removed. The campaign mod is littered with removed content. Sounds are especially hard hit by this as well as several models eg some fire bat upgrade stuff textures.
@Hobrow:
This is the full story, still mostly gibberish to me.
WARNING: [ 61 1] CActorModel[CommandCenterReactor] Trying to decrement Status[Queuing], which does not exist.
This ability has a linked behaviour that doubles the active queue slots (nuclear reactor queue buff) same as with all reactor buildings. Probably no connection with the ''[Queuing]'' though.
DrSuperEvil, I'll check that out, sounds reassuringly plausable.
it's 2am, tomorrow's another day.
@saltydog87: Go I used this upgrade too, I don't remember if I get that message in my mod though. I'm going to check it later.
The full error message would help more... because the intresting part is cut off.
To get it open the trigger debug window and make the error appear again, you can then copy the full error message out of the debug window.
To open the debug window just type " TrigDebug " when using test document.
Odds are it is referencing a model that was removed. The campaign mod is littered with removed content. Sounds are especially hard hit by this as well as several models eg some fire bat upgrade stuff textures.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Your problem is the QueueAnim macro actor. Check the events of that out.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg