Does anybody know how to make it so that a behaviour (buff) is retained after a morph transition. I have an artillery unit that transitions between mobile mode and siege mode. I want to be able to apply a permanent buff to it and have it also be there after morphing. Any ideas how to do this? I could do it no problem with triggers but I would rather with data.
Does anybody know how to make it so that a behaviour (buff) is retained after a morph transition. I have an artillery unit that transitions between mobile mode and siege mode. I want to be able to apply a permanent buff to it and have it also be there after morphing. Any ideas how to do this? I could do it no problem with triggers but I would rather with data.
@wakamajo: Go
You could do a very short create persistent that reapplies the buff using a search area that is only able to target "self"
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During what part of the morph is the buff lost and how is it validated?
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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