Ok. I've made an ability, which has an effect with validator. That validator has a custom error message (will name it EM). Ok. I can see that EM in the Text Editor, I can see that EM in the validators tab, I can see it in my localized data (GameStrings.txt), BUT when I want to modify it or (f.e) change my loading screen hint, this EM disappearing from GameStrings.txt and in the game it looks like "ErrorMessage/ValidatorNameErrorText". AND after I cant see it in my GameStrings.txt, but still can see it in the Text Editor or in the validators tab. What wrong with it?
P.S: I can add that EM through editing GameStrings.txt, but if I'll modify that in editor it will removed again =\
English editor and english locale only. Any text, edited in the data tab or added as new, not saving into GameStrings.txt and in the game it looks like 'ErrorMessage/CustomAbilityErrorHint' (for example). Tried to many things to fix that, but still on bad result =\
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