Is there a validator that requires a specific height of a unit from the ground?
Reasoning why I am doing this is I want to make a building with multiple floors for my TPS map and don't want players be able to attack things on different floors.
I just looked at everything that could have the height validator, I dont think there is a way, height doesnt affect the unit or model in any way, its just a offset from its placement location.
My best bet for this would be to try using triggers.
You can do it with behaviors. Say you have 3 floors. When a unit enters floor 1 he gets teh "floor 1" behavior via triggers. Then you have a validator that check if a unit has that behavior.
Is there a validator that requires a specific height of a unit from the ground?
Reasoning why I am doing this is I want to make a building with multiple floors for my TPS map and don't want players be able to attack things on different floors.
I just looked at everything that could have the height validator, I dont think there is a way, height doesnt affect the unit or model in any way, its just a offset from its placement location.
My best bet for this would be to try using triggers.
Sorry.
@admielke: Go
You can do it with behaviors. Say you have 3 floors. When a unit enters floor 1 he gets teh "floor 1" behavior via triggers. Then you have a validator that check if a unit has that behavior.
@Cybrok: Go
Thanks for the help.
@LaxSalmon: Go
I'll try this, thanks!