Hello mapsters... I am making a custom campaign that needs some help.
What I Need
I need an ability that shoots a projectile at target area. The target area always follows the players cursor. The ability is activated by pressing the space bar. Holding the space bar will result in having the unit continuesly fire projectiles. The ability will have a cold down of .5 seconds to play prevent OP spamming.
Further more, when the ability is activated, the unit's attack animation plays. The unit also faces the target area when the ability is launched. The unit will stop all movement whenever the player presses or holds the space bar.
Specifications
The ability fires a projectile at a target area
The projectile will continue flying until it hits another unit
the projectile does 2 damage
cooldown after 0.5 seconds
holding the space bar will result in a continues firing of projectiles with each projectile firing.5 seconds apart
the ability causes the unit to stop, turn, and play an attack animation
Well that's what I need mapsters! A picture tutorial would be helpful
Hello mapsters... I am making a custom campaign that needs some help.
What I Need
I need an ability that shoots a projectile at target area. The target area always follows the players cursor. The ability is activated by pressing the space bar. Holding the space bar will result in having the unit continuesly fire projectiles. The ability will have a cold down of .5 seconds to play prevent OP spamming. Further more, when the ability is activated, the unit's attack animation plays. The unit also faces the target area when the ability is launched. The unit will stop all movement whenever the player presses or holds the space bar.
Specifications
The ability fires a projectile at a target area
The projectile will continue flying until it hits another unit
the projectile does 2 damage
cooldown after 0.5 seconds
holding the space bar will result in a continues firing of projectiles with each projectile firing.5 seconds apart
the ability causes the unit to stop, turn, and play an attack animation
Well that's what I need mapsters! A picture tutorial would be helpful
@AlexanderNova: Go
Here's a great tutorial that will get you started that solves part of the problem (missile going until it hits a unit).
http://www.sc2mapster.com/forums/resources/tutorials/25781-diablo-fireball-spell-tutorial/
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)