Is there a way to make a unit keep swinging for a certain time after his target is dead? Currently my unit just stops his animation after killing his target, cutting off the animation.
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Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
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Is there a way to make a unit keep swinging for a certain time after his target is dead? Currently my unit just stops his animation after killing his target, cutting off the animation.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.