The Docking bay unit uses a terrainobject doodad, which goes deep into the ground. Would be great if players could see all of it. is there a way to remove the terrain cells when the unit is created and then when the unit dies add the cells back so there isnt a huge hole?
The Docking bay unit uses a terrainobject doodad, which goes deep into the ground. Would be great if players could see all of it. is there a way to remove the terrain cells when the unit is created and then when the unit dies add the cells back so there isnt a huge hole?
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