because this is a single and new issue i thought opening a new thread about this might be the better idea, probably someone else has the same issue sometime and needs the help.
so i finally successfully duplicated an siege tank. everything works fine escept for the range indicators.
i just duplicated the "SiegeTankSiegedRange (Unnamed)" actor and changed the events to match may new tank.
now the very weird issues..:
- if i use the original siege tank alone everything works fine. he sieges, the range indicator appears - he unsieges and it disappears.
- if i use the duplicated tank alone, also everything works fine.
if i use both tanks and siege them both at the same time, the range indicators go nuts!
- the duplicated tank´s indicator stays on, always - even if i select another unit. after unsiege it disappears.
- the original tank´s indicator disappears if i select another unit, but while unsiegeing the indicators just stay on. they move with the tank around and just stay there.
this is extremely weird. i already checked the events twice, changed the weapon (on the duplicated rangeIndicator actor (but that obviously just affects the range of the indicator - what in this case even changed the other tank´s indicators range))
does anybody know something about this issue? like how to solve it?
i have to use my old thread again because i have a problem again with the indicators.
after i created this thread i just tried several things and failed, so i decided to remove all indicators and move on with the rest of my map.
every range indicator was removed except for the original siege tank.
i duplicated that tank 3 times and used the original as a 4th tank fpr my game.
now i found some tutorial about range indicators, applied them to every unit that i need and it works pefectly fine.
however my "original" siege tank still has that one indicator - and obviously i tried to change things in the basic siegetank range actor but nothing happened.
i just cant find the reason for this indicator.. that is really annoying because it bugs that specific tank due to 2 range indicators shown one of them wont disappear after unselecting the tank.
if i would know what that second indicator is reffering too i could just set its range to that one that is needed and everything is fine but i cant find it.
any ideas?
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hey guys.
because this is a single and new issue i thought opening a new thread about this might be the better idea, probably someone else has the same issue sometime and needs the help.
so i finally successfully duplicated an siege tank. everything works fine escept for the range indicators.
i just duplicated the "SiegeTankSiegedRange (Unnamed)" actor and changed the events to match may new tank.
now the very weird issues..:
- if i use the original siege tank alone everything works fine. he sieges, the range indicator appears - he unsieges and it disappears.
- if i use the duplicated tank alone, also everything works fine.
if i use both tanks and siege them both at the same time, the range indicators go nuts!
- the duplicated tank´s indicator stays on, always - even if i select another unit. after unsiege it disappears.
- the original tank´s indicator disappears if i select another unit, but while unsiegeing the indicators just stay on. they move with the tank around and just stay there.
this is extremely weird. i already checked the events twice, changed the weapon (on the duplicated rangeIndicator actor (but that obviously just affects the range of the indicator - what in this case even changed the other tank´s indicators range))
does anybody know something about this issue? like how to solve it?
regards
Maybe add a term at caster to the events of the range/spalt actor
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
hi.
i have to use my old thread again because i have a problem again with the indicators.
after i created this thread i just tried several things and failed, so i decided to remove all indicators and move on with the rest of my map.
every range indicator was removed except for the original siege tank.
i duplicated that tank 3 times and used the original as a 4th tank fpr my game.
now i found some tutorial about range indicators, applied them to every unit that i need and it works pefectly fine.
however my "original" siege tank still has that one indicator - and obviously i tried to change things in the basic siegetank range actor but nothing happened.
i just cant find the reason for this indicator.. that is really annoying because it bugs that specific tank due to 2 range indicators shown one of them wont disappear after unselecting the tank.
if i would know what that second indicator is reffering too i could just set its range to that one that is needed and everything is fine but i cant find it.
any ideas?