Just a quick question, Is there anyway to carry over data from an arcade map? Like maybe i want to make a sequel to a small mini campaign I made and I want to have the same hero and units in it. Do i have to totally recreate them or is there any way I can like carry over the data? Like maybe trick the editor to think the arcade map is an Dependency mod?
Ok so here are 2 ways to do this first you make you're old map a mod which is the 1 st option and most preferred then you add it into you're new map like a dependency. The 2nd method is where for each individual unit or thing you go to the xml codeing and copy and paste it to every single new unit you make in you're new map because copying and pasting is taking codeing and moveing it to another basically adding.
Just a quick question, Is there anyway to carry over data from an arcade map? Like maybe i want to make a sequel to a small mini campaign I made and I want to have the same hero and units in it. Do i have to totally recreate them or is there any way I can like carry over the data? Like maybe trick the editor to think the arcade map is an Dependency mod?
Just wanted to know for future stuff ;D
Ok so here are 2 ways to do this first you make you're old map a mod which is the 1 st option and most preferred then you add it into you're new map like a dependency. The 2nd method is where for each individual unit or thing you go to the xml codeing and copy and paste it to every single new unit you make in you're new map because copying and pasting is taking codeing and moveing it to another basically adding.
@DOOMEDEARTH: Go
Ehm how do I make my old map a mod?
''make you're old map a mod''