so I tried to change the attach method from Origin to Center. Unfortunately that doesn't work.
Also tried AMFilterCenter, but still rotated based on the Origin.
Is there an any way to solve it? I want to rotate the actor based on the center, not origin :(
Thanks.
Yes, but it just modifies the 'height' of the Origin, so it still rotates base on the Origin (with height).
Also tried to using 'Rocker Actor', but it does too. Couldn't modify the criteria point.
Trouble is if they move a lot when animated the attachments will look funny. If you extract wow models properly you can extract their attachment points and rename them to the SC2 format.
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Hey all
I saw the Kueken's example about 'actor send message to attach the site operation' , http://www.sc2mapster.com/forums/development/data/52141-somersault/
so I tried to change the attach method from Origin to Center. Unfortunately that doesn't work. Also tried AMFilterCenter, but still rotated based on the Origin.
Is there an any way to solve it? I want to rotate the actor based on the center, not origin :( Thanks.
Tried using a SOp (Loacal Offset)?
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yes, but it just modifies the 'height' of the Origin, so it still rotates base on the Origin (with height). Also tried to using 'Rocker Actor', but it does too. Couldn't modify the criteria point.
Tried changing the order of the SOps?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
That doesn't work too. That just lift the caster up.
hmm... what should I do?
So how is an offset not just in the vertical direction not what you want?
Also you could offset rotate and offset back.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I thought I tried with an enormous ways, and I realized that none of the ways can attach something by center. It just attached based on the origin.
none of these working with wow models though
Depends how you extract your WOW models and what you name the attachment points.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Does it means that we can attach a model based on the center, using SC2 models?
Trouble is if they move a lot when animated the attachments will look funny. If you extract wow models properly you can extract their attachment points and rename them to the SC2 format.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg