Modification.DamageDealtUnscaled[Ranged] (or Melee, Splash, or Spell) is what you're looking for.
To view the XML you need to open the .sc2map file in a MPQ editor (SC2map files are just MPQ archives) and extract it. Alternately if you turn on View Raw Data from the View menu it'll show you the real field names from within the data editor.
I knew about the raw data, but I didn't know how to open the file to see Ranged, Splash, Spell and Melee.
Edit: NOPE. That looked like it was the solution, but now that I can test it... it doesn't work and gives me an ingame error that it couldn't be written. Also I didn't manage to find the file for the behaviour in the mpq...! The only file I was able to open was "Objects" which told me stuff about the doodads I placed. The others seem to not have any info. I use winMPQ and the Starcraft2 listfile.
"Modification.DamageDealtUnscaled[Melee]" or "Modification[Melee].DamageDealtUnscaled" > gives errors
If you believe you have the correct field specified and it says you cant write to it then ... well you prolly cant write to that field. Many of the fields are write proctected so they can not be modified in game.
Rollback Post to RevisionRollBack
KageNinpo = SN
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