Right now I have the terrain lowering, exposing water. but the shores/beach... edge of the water doesn't look natural. I'm hoping there is another actor type, similar to terrain deformer, that alters the terrain texture beneath a unit when it is created.
Any ideas?
I dont want to resort to using creep and retexturing it.. and making a unit have the creep generator behavior because it isn't smooth, doesnt blend well.... isn't as nice. Thanks!
I've got units, aka trees and units with invisible models being created via triggers. The number of these units adjusts with the #ofPlayers in the game. Not sure if the map will attach but if it does, take a look. Open and test. If anyones interested in working on this with me let me know.
I want the terrain texture to change beneath the invisible water unit. When the water unit is created, a terrain deformer actor lowers the terrain. I need something to change the texture also. Hope the image makes things more clear. Thanks for the help ahead of time.
Right now I have the terrain lowering, exposing water. but the shores/beach... edge of the water doesn't look natural. I'm hoping there is another actor type, similar to terrain deformer, that alters the terrain texture beneath a unit when it is created.
Any ideas?
I dont want to resort to using creep and retexturing it.. and making a unit have the creep generator behavior because it isn't smooth, doesnt blend well.... isn't as nice. Thanks!
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@DarcZaFire: Go
Can you provide a screenshot of what you mean? This is confusing. Do you want the terrain to alter when a unit is nearby?
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That sounds awesome :D
sorry i have not gone into physics effect yet so I have no idea, but I think that is cool as hell to have a
unit deforming terrain
<3
@Bilxor: Go
I've got units, aka trees and units with invisible models being created via triggers. The number of these units adjusts with the #ofPlayers in the game. Not sure if the map will attach but if it does, take a look. Open and test. If anyones interested in working on this with me let me know.
I want the terrain texture to change beneath the invisible water unit. When the water unit is created, a terrain deformer actor lowers the terrain. I need something to change the texture also. Hope the image makes things more clear. Thanks for the help ahead of time.
Link to how I made the terrain deformer: http://www.sc2mapster.com/forums/development/data/125819-terrain-deformer-solved/#p1
"You either are doing it, or you are not": Me
Team Genesis: Founder/Leader
Skype: Grasso2012 or Add me in-game 558
Free Model Developing Program: http://www.autodesk.com/education/free-software/maya