There is a data field under the unit Viking that has "height": #
On ground units you will notice this number is set to 0 (reapers and high Templar will be a bit above 0) and air units are higher numbers like 5 6 or 7, if you lower this value, it will make the unit fly lower to the ground.
Also, a bit more information, under (found at the bar at the top left of the editor window) under Map > Map Options you can adjust the minimum flier height.
There is a data field under the unit Viking that has "height": #
On ground units you will notice this number is set to 0 (reapers and high Templar will be a bit above 0) and air units are higher numbers like 5 6 or 7, if you lower this value, it will make the unit fly lower to the ground.
Also, a bit more information, under (found at the bar at the top left of the editor window) under Map > Map Options you can adjust the minimum flier height.
it doesnt work on burrowed unit. got it worked
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I want to make viking fly very low. how do i do?
There is a data field under the unit Viking that has "height": #
On ground units you will notice this number is set to 0 (reapers and high Templar will be a bit above 0) and air units are higher numbers like 5 6 or 7, if you lower this value, it will make the unit fly lower to the ground.
Also, a bit more information, under (found at the bar at the top left of the editor window) under Map > Map Options you can adjust the minimum flier height.
it doesnt work on burrowed unit. got it worked