The holding cell is placed on a lowered cliff level with pathing. The hybrid is a missile and appears above instead of inside the cell when placed on this lower cliff. I want to make him inside the cell. I tried SOps Local Offset with Z -4 but it didnt move, tried removing the model again the model doesnt even remove. The Cell and the Hybrid are 2 different models - you can change the cell model but the Hybrid above will still stay. Do you know what causes the model? I tried Explain Link but the only model I see is the 'Hybrid Release Weapon' but even changing that model cant remove him. I wanna see what is causing the model to either hide him and put some lowered Hybrid inside or lower this one.
Found it - actor event that creates Hybrid Release Addition actor in the Hybrid Holding Cell Small main actor.
To have the effect of a Hybrid released from cell, I use a trigger to create the unit when his projection out of the cell finishes. To do the same with Reaver, there is a Holding cell already with him but the Reaver model is not separated. So I create a separate holding cell that can release a unit by duplicating the holding cell (small) to have a cell specially with reaver, and create a new duplicate 'Hybrid Release Addition' Actor+Model because an Actor event in the holding pen has to create this actor model I call "HybridReleaseReaver" (this is the model inside the cell). In this way I have 2 holding cells 1 with reaver 1 with destroyer.
I then have to modify the 'Hybrid Release Attack Missile' actor to make a modelswap for the projection for the Holding Cell with reaver (because by default the projection of released unit will be always Hybrid Destroyer)
So I add an actor event in the missile actor Signal HybridReleaseReaver > ModelSwap HybridReaver and again a trigger when to call it:
The holding cell is placed on a lowered cliff level with pathing. The hybrid is a missile and appears above instead of inside the cell when placed on this lower cliff. I want to make him inside the cell. I tried SOps Local Offset with Z -4 but it didnt move, tried removing the model again the model doesnt even remove. The Cell and the Hybrid are 2 different models - you can change the cell model but the Hybrid above will still stay. Do you know what causes the model? I tried Explain Link but the only model I see is the 'Hybrid Release Weapon' but even changing that model cant remove him. I wanna see what is causing the model to either hide him and put some lowered Hybrid inside or lower this one.
Found it - actor event that creates Hybrid Release Addition actor in the Hybrid Holding Cell Small main actor.
To have the effect of a Hybrid released from cell, I use a trigger to create the unit when his projection out of the cell finishes. To do the same with Reaver, there is a Holding cell already with him but the Reaver model is not separated. So I create a separate holding cell that can release a unit by duplicating the holding cell (small) to have a cell specially with reaver, and create a new duplicate 'Hybrid Release Addition' Actor+Model because an Actor event in the holding pen has to create this actor model I call "HybridReleaseReaver" (this is the model inside the cell). In this way I have 2 holding cells 1 with reaver 1 with destroyer.
I then have to modify the 'Hybrid Release Attack Missile' actor to make a modelswap for the projection for the Holding Cell with reaver (because by default the projection of released unit will be always Hybrid Destroyer)
So I add an actor event in the missile actor Signal HybridReleaseReaver > ModelSwap HybridReaver and again a trigger when to call it: