I am trying to make my mod use the latest melee patch definitions while using campaign stuff. I've managed to somehow keep the changes for Ghost and the Battlecruiser, for example, but other changes, like Marauder health, are set to campaign definitions (in which the Marauder has 100 HP, his +25 HP comes from Kinetic Foam). It is possible that I screwed up the order of dependencies, but isn't there a way to rearrange the dependency "layers" so that it applies melee game definitions on top of campaign ones?
Another thing completely unrelated: is it possible to make text references in tooltips? While mimicking the Scarabs ability from the StarCraft 1 Protoss Reaver, I tried making a button containing a formula to get the unit's name, but surprise surprise, something as elementary as that was not present in the formula builder. I toyed around with the formula in an attempt to make it work, but with no success (at least according to the previewer). Any ideas?
Hello again!
I am trying to make my mod use the latest melee patch definitions while using campaign stuff. I've managed to somehow keep the changes for Ghost and the Battlecruiser, for example, but other changes, like Marauder health, are set to campaign definitions (in which the Marauder has 100 HP, his +25 HP comes from Kinetic Foam). It is possible that I screwed up the order of dependencies, but isn't there a way to rearrange the dependency "layers" so that it applies melee game definitions on top of campaign ones?
Another thing completely unrelated: is it possible to make text references in tooltips? While mimicking the Scarabs ability from the StarCraft 1 Protoss Reaver, I tried making a button containing a formula to get the unit's name, but surprise surprise, something as elementary as that was not present in the formula builder. I toyed around with the formula in an attempt to make it work, but with no success (at least according to the previewer). Any ideas?
Thank you in advance.
Hmm. Looks like it doesn't allow you to pick non-number fields to insert via data references for tooltip strings... A curious restriction.
Oh, damn, no answer for the dependencies? I really needed an answer to that one. Meanwhile, I think I might need help creating the Reaver's Scarabs =P