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Lets call Model1 the main unit, and Model2 the Model Addition.
Say, I want Model2 to run a certain animation when Model1 runs a certain animation. Specifically MovementUpdate.walk/stand.
Is this possible?
Basically, how to play an animation on an actor separate from that actor.
I think I figured it out, looking at the lurker attack ability... maybe. Still havent nailed it yet.
Lets call Model1 the main unit, and Model2 the Model Addition.
Say, I want Model2 to run a certain animation when Model1 runs a certain animation. Specifically MovementUpdate.walk/stand.
Is this possible?
Basically, how to play an animation on an actor separate from that actor.
I think I figured it out, looking at the lurker attack ability... maybe. Still havent nailed it yet.