I'm devolping a left for dead map, based off Surviver vs Swarm AKA Left 2 Die. I need help devolping an attack system that has ammo, and is created through a channeled, interuptable ability. Thank you in advanced to all help ;)
I'm also making a charged ability. So far I have reached one which charge with a channeled, UNINTERRUPTABLE ability. I can interrupt it if I create another ability, which I don't want. So, I would like to know how also.
I'm devolping a left for dead map, based off Surviver vs Swarm AKA Left 2 Die. I need help devolping an attack system that has ammo, and is created through a channeled, interuptable ability. Thank you in advanced to all help ;)
I'm also making a charged ability. So far I have reached one which charge with a channeled, UNINTERRUPTABLE ability. I can interrupt it if I create another ability, which I don't want. So, I would like to know how also.
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