Hey I can't seem to add a cd to the reaper jump, I try to add it in the behavior but it just won't work, any ideas?
Also, I want to be able to change the text displayed on a requirement, instead of it saying stuff like "warp prism > 3"
Annnd, any way of getting the unload ability to work while moving? Like, I want to just press the unload button and have it drop off the unit while continuing it's order.
on the unload ability, under flags, tick "transient"
on the ability you want to change the requirement text of there should be a field "Default Error." Change the text (and text key) to w/e u want, ie: "Must give me $5 to use ability." for text key, you have to have something like "Assets/Text/UI/AbilityName/" or something like that... i forget the exact order
adding a cooldown to the behavior didnt work hmm? not sure then... uhhhmmmmmm... you could have a persistent effect trigger when the reaper jumps. The persistent would then remove the jump behavior, then after x time (periodic duration) it would reapply the behavior. This is assuming the jump behavior cooldown doesnt work.
on the unload ability, under flags, tick "transient"
on the ability you want to change the requirement text of there should be a field "Default Error." Change the text (and text key) to w/e u want, ie: "Must give me $5 to use ability." for text key, you have to have something like "Assets/Text/UI/AbilityName/" or something like that... i forget the exact order
adding a cooldown to the behavior didnt work hmm? not sure then... uhhhmmmmmm... you could have a persistent effect trigger when the reaper jumps. The persistent would then remove the jump behavior, then after x time (periodic duration) it would reapply the behavior. This is assuming the jump behavior cooldown doesnt work.
1. The unload ability does not have a transient flag
2. the requirement info is the tooltip box when editing the requirements in tree mode
3. I'll give the triggered cooldown a shot, or at the very least try to get the requirement working, cause that as well is messed up
Rollback Post to RevisionRollBack
Zergling Blood : starcraft://map/1/35684
Game of Thrones : starcraft://map/1/189756
Tacticraft : starcraft://map/1/223625
Hey I can't seem to add a cd to the reaper jump, I try to add it in the behavior but it just won't work, any ideas?
Also, I want to be able to change the text displayed on a requirement, instead of it saying stuff like "warp prism > 3"
Annnd, any way of getting the unload ability to work while moving? Like, I want to just press the unload button and have it drop off the unit while continuing it's order.
let's work bakwards.
on the unload ability, under flags, tick "transient"
on the ability you want to change the requirement text of there should be a field "Default Error." Change the text (and text key) to w/e u want, ie: "Must give me $5 to use ability." for text key, you have to have something like "Assets/Text/UI/AbilityName/" or something like that... i forget the exact order
adding a cooldown to the behavior didnt work hmm? not sure then... uhhhmmmmmm... you could have a persistent effect trigger when the reaper jumps. The persistent would then remove the jump behavior, then after x time (periodic duration) it would reapply the behavior. This is assuming the jump behavior cooldown doesnt work.
Issue would be with the pathing since Jumper movers always try to use cliffs even if the behaviour is disabled.
Either apply a buff that disables it or use Catalog triggers to change the mover used by the unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
That's interesting, I didn't know catalogs could change movers OTF. I thought mover values were read only?
Catalog triggers can change anything upgrades can and upgrades can alter the mover used by the unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
1. The unload ability does not have a transient flag
2. the requirement info is the tooltip box when editing the requirements in tree mode
3. I'll give the triggered cooldown a shot, or at the very least try to get the requirement working, cause that as well is messed up
1. do you have the smart command flags ticked?