Hey, I'm trying to design a status bar akin to Kerrigan's (K5 Kerrigan).
You'll see that placing HotS K5 Kerrigan on the map and launching SC yields a custom status bar with Kerrigan's name and then her unit vitals in a frame. I'd like to design a custom status bar akin to this one.
What fields do I edit (and where, if there are any non-actor fields)?
I'd like to the status bar to be always shown, there to be a frame, and preferably a name above the bar.
Edit: I've seen some maps have achieved this successfully (SotIS).
Edit: I've seen some maps have achieved this successfully (SotIS).
Ours have actually been created and run by trigger up to this point.
Somewhat ironically I am in the process right now of replacing them with layout versions. The K5 Kerrigan unit status frame is also a layout version. It's not as simple as editing a field, though. You'll have to create an SC2Layout of the status frame in the UI module. Then you add it into the actor field "Custom Unit Status Frame". You also have to go to "Status Bar Flags" and enable custom (as well as disable any others, if your frame is replacing them).
The HotS dependencies have some unit status frames built in. Just open up the UI module, go down to HotS_UnitStatus (or something like that) and take a look at them. I think they're named something like "HeroStatusFrameTemplate" and the like.
You can try adding those to your units as a test. The name you put into the custom unit status frame field would be "HotS_UnitStats/HeroStatusFrameTemplate" for the example I gave above.
I got the HeroUnitStatusFrameTemplates working, and they're far superior to the default frames.
For anyone else referencing this thread, be aware that once you've applied a Custom Unit Status Frame, you'll want to disable the default unit status frame. To do so, you'll want the field (Basic) Actor: Unit Flags+. There you're able to suppress the default status frame.
By the way, MasterWrath, you've done a great job with the interface for Aeon of Storms. Congratulations on a very well-crafted map.
Hey, I'm trying to design a status bar akin to Kerrigan's (K5 Kerrigan).
You'll see that placing HotS K5 Kerrigan on the map and launching SC yields a custom status bar with Kerrigan's name and then her unit vitals in a frame. I'd like to design a custom status bar akin to this one.
What fields do I edit (and where, if there are any non-actor fields)?
I'd like to the status bar to be always shown, there to be a frame, and preferably a name above the bar.
Edit: I've seen some maps have achieved this successfully (SotIS).
Ours have actually been created and run by trigger up to this point.
Somewhat ironically I am in the process right now of replacing them with layout versions. The K5 Kerrigan unit status frame is also a layout version. It's not as simple as editing a field, though. You'll have to create an SC2Layout of the status frame in the UI module. Then you add it into the actor field "Custom Unit Status Frame". You also have to go to "Status Bar Flags" and enable custom (as well as disable any others, if your frame is replacing them).
The HotS dependencies have some unit status frames built in. Just open up the UI module, go down to HotS_UnitStatus (or something like that) and take a look at them. I think they're named something like "HeroStatusFrameTemplate" and the like.
You can try adding those to your units as a test. The name you put into the custom unit status frame field would be "HotS_UnitStats/HeroStatusFrameTemplate" for the example I gave above.
@MasterWrath: Go
Thanks for the help!
I got the HeroUnitStatusFrameTemplates working, and they're far superior to the default frames.
For anyone else referencing this thread, be aware that once you've applied a Custom Unit Status Frame, you'll want to disable the default unit status frame. To do so, you'll want the field (Basic) Actor: Unit Flags+. There you're able to suppress the default status frame.
By the way, MasterWrath, you've done a great job with the interface for Aeon of Storms. Congratulations on a very well-crafted map.
@XLIIVI: Go
Thanks man. :D
Three kingdoms was the first of that map series.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Of what map series?