Any way of changing how close a unit needs to get to it's movement target?
I'm using a custom mover system that "moves unit instantly" via trigs, but it's interfering with the data movement cause it slightly pushes them too far to send the "arrived" signal to the mover. Thus causing them to circle the destination instead of just stopping
I figured this could be fixed by changing the radius for it to send the stop command to the mover
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