Hi there! I want to make my unit have a different sound when walking in water.
I've managed to get a standard sound whenever it's moving using Model Events. Now i want it to change to another sound when the unit is walking in water.
I've been messing around back and forth with actors such as "Terrain Squib Harness" "Water Walk Small/Medium/Large". But since I'm still a noob (after all this time) in the data editor, I can't figure it out.