If you have any ideas for an upcomming Data Exercise post your thoughts here, these can be anything data editor related. or even an ability you would like to recreate but have no idea where to start!
Well, my one idea is perhaps to NOT get/make abilities that resemble those already in game? The sticky bomb sounds alot like the grenades that reapers get to throw in the campaign... it hits the ground, is delayed, then explodes. You could literally duplicate the ability then just change some Attach Points for the Target Impact or whatnot... have the grenade stick to target, you know? Same result either way.
Hmmm didn't even know reapers had this ability in the campaign as I never used them, so I was not aware of this ability. But point taken. Will still be leaving this weeks up, and will come up with a new one for next week.
Edit: I have an idea for an excercise. How about an excercise where you attempt recreating the shadow clones ability that Zeratul had in sc2 alpha? I know it exists cuz I peek around in the editor. I got close, but found I wasn't skilled enough so I gave up. It'd be neat to see if it can be done :D .
I also have some other ideas. I'll sum them up in another file and paste them here soon! :D
btw, that is possible! (I won't give away the answer for that would be cheating, but it IS possible! it wont look the same, but it'll have the same design)
If you can find me some information on it, cause I didn't follow sc2 through the alpha or beta. I will have a look into it. Making a custom weapon is a great idea, as people will come up with different ways to design it.
Guys the weekly data exerice is meant to be an exercise everyone can do and come up with different outcomes and differnet looking effects. I don't want to do simple things that would have the same look for everyone as this kinda kills the point.
@yukaboy: Go
All your ideas will have everyone making the ability the same way, I want people to try and come up with different looking abilities, if we were all to make a barracks that trains all terran units, whilst this may be good practice in the data editor, it would be the same result for everyone.
both r VERY possible. The planet cracker still exists, except its not as epic. The weapon is possible, but it will be created from your imagination, not like the planet cracker fakery.
For the Mothership's Missile Barrage attack, you can take a look at the demo video. Below attachment is Mothership's attack from demo.
@yukaboy:
Yea, planet cracker isn't as epic as demo version. As for the Missile Barrage, we can get the reference from Hyperion but I don't want continuous attack and I don't know how to do that. =(
You could also recreate some DND Spells, like in a broad general term.
Like one WDE you say "recreate a fire-based Spell from DND" and it would allow us to recreate any "fire" spell, from Fireball to Flame Arrow to Melf's Minute Meteors to Skull Trap to Burning Hands or Dragon's Breath.
Or Ice or Acid, or some kind of Necromancy spell like Wail of the Banshee or Abi-Dalzim's Horrid Wilting, or an Illusion spell like Phantasmal Killer, or any one of Bigby's Hands.
This would eliminate the "everyone make a Flame Arrow" types of WDEs where the end result is all the same, you know?
There's ALOT of spells available in DND, and it would be interesting to see how some of them might be implemented in the Data Editor.
You could make one "Buff up the mothership". Either have a requirement for it to be extremely awesome (then merge all entries and have the MS face off, lol jk) or actually balanced for melee play (not perfectly balanced, but nothing like 1 MS can beat a whole friggin army (unless that army cant shoot air of course))
I think you shouldn't have so many restrictions, personally. The fun part of the WTE is all the different things that come out from 1 idea/theme. When you start limiting what you can do it becomes more of a "Who can do the same thing that everyone else is gonna do but more convenient"
For example instead of:
Quote:
This ability can only be cast on mechanical units, meaning it cannot be targetted on biological units.
It will have an area of effect explosion, which can hurt any units in the surrounding area including the caster.
This Grenade can be launchable, so you can give it a 5 yard cast range.
It must have a delay before exploding and causing damage.
You could just explain what a sticky bomb is and then let the users become creative with the idea. That's just my point of view though.
Yes I slightly screwed up this week in everyones opinion, and now looking back, a better idea could have been chosen. I will definetly be removing the amount of restrictions and being more broader in my selections from now.
First week mistakes were made, next week I will put some more thought into it heh
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Weekly Data Exercise Idea Thread
Below is a list of the past Weekly Data Exercises for your viewing.
Current:
WDE #28 - Alien Skies
Older:
WDE #28 - Alien Skies
WDE #27 - Ker-splat
WDE #26 - W.A.L.L.-E.
WDE #25 - Showcase
WDE #24 - Chinese Dragon
WDE #23 - It came from the vents
WDE #22 - I'm carrying What!...
WDE #21 - Day Of The Tentacle
WDE #20 - Whirr, Clank and Thunk
WDE #19 - Show me how you build
WDE #18 - Elementals
WDE #17 - When life gives you lemons
WDE #16 - Attach yourself here
WDE #15 - Multi Stage Abilities
WDE #14 - All good TD's Require... Towers!
WDE #13 - May the force be with you
WDE #12 - Recreate a WoW Spell
WDE #11 - What's a Magazine?
WDE #10 - All Turrets Active Commander!
WDE #9 - High Templar Weapon
WDE #8 - Recreation!
WDE #7 - Boy it's c-c-cold in here
WDE #6 - The Ubers
WDE #5 - What moves you?
WDE #4 - Aerial Support
WDE #3 - All About Auras
WDE #2 - Overseer Weapon
WDE #1 - Sticky Bombs
If you have any ideas for an upcomming Data Exercise post your thoughts here, these can be anything data editor related. or even an ability you would like to recreate but have no idea where to start!
Edit by DrSuperEvil:
As the WDEs have lost popularity, there will be no more future WDEs until an interest is shown by the public.
Feel free to give a submission to the older ones to show what you can do in the editor. Wow people!
@nevjmac: Go
Well, my one idea is perhaps to NOT get/make abilities that resemble those already in game? The sticky bomb sounds alot like the grenades that reapers get to throw in the campaign... it hits the ground, is delayed, then explodes. You could literally duplicate the ability then just change some Attach Points for the Target Impact or whatnot... have the grenade stick to target, you know? Same result either way.
@BorgDragon: Go
Hmmm didn't even know reapers had this ability in the campaign as I never used them, so I was not aware of this ability. But point taken. Will still be leaving this weeks up, and will come up with a new one for next week.
edit. thats assuming anyone participates :)
How about Mothership's Old Attack? Possible?
@jimmyz88: Go
are you refering to the mothership from the sc1?
@nevjmac: Go
I think he means sc2 alpha...planet cracker?
Edit: I have an idea for an excercise. How about an excercise where you attempt recreating the shadow clones ability that Zeratul had in sc2 alpha? I know it exists cuz I peek around in the editor. I got close, but found I wasn't skilled enough so I gave up. It'd be neat to see if it can be done :D .
I also have some other ideas. I'll sum them up in another file and paste them here soon! :D
This one?
@nevjmac: Go
Ya that one! Idk if HE meant that, but I did.
@nevjmac:
If possible, yes, planet cracker but what I really meant was Mothership's Missile Barrage attack. ^_^
Ideas that I have...
1) Set up the queen to be able to infest buildings using an ability. The behavior for buildings when infested is Colony Infestation.
2) Make a hero. Check the tutorials section and attempt to create your own using only the data editor.
3) Set up the barracks to be able to train terran infantry, build terran vehicles, and build terran aircraft.
@jimmyz88: Go
btw, that is possible! (I won't give away the answer for that would be cheating, but it IS possible! it wont look the same, but it'll have the same design)
@yukaboy:
Possible for one or both? The Planet Cracker's model is a wee bit different from the demo.
@jimmyz88: Go
If you can find me some information on it, cause I didn't follow sc2 through the alpha or beta. I will have a look into it. Making a custom weapon is a great idea, as people will come up with different ways to design it.
Guys the weekly data exerice is meant to be an exercise everyone can do and come up with different outcomes and differnet looking effects. I don't want to do simple things that would have the same look for everyone as this kinda kills the point.
@yukaboy: Go All your ideas will have everyone making the ability the same way, I want people to try and come up with different looking abilities, if we were all to make a barracks that trains all terran units, whilst this may be good practice in the data editor, it would be the same result for everyone.
@jimmyz88: Go
both r VERY possible. The planet cracker still exists, except its not as epic. The weapon is possible, but it will be created from your imagination, not like the planet cracker fakery.
@nevjmac: Go
Ya, the only good one for ur description is the heroes one. :(
@nevjmac:
For the Mothership's Missile Barrage attack, you can take a look at the demo video. Below attachment is Mothership's attack from demo.
@yukaboy:
Yea, planet cracker isn't as epic as demo version. As for the Missile Barrage, we can get the reference from Hyperion but I don't want continuous attack and I don't know how to do that. =(
@jimmyz88: Go
You could also recreate some DND Spells, like in a broad general term.
Like one WDE you say "recreate a fire-based Spell from DND" and it would allow us to recreate any "fire" spell, from Fireball to Flame Arrow to Melf's Minute Meteors to Skull Trap to Burning Hands or Dragon's Breath.
Or Ice or Acid, or some kind of Necromancy spell like Wail of the Banshee or Abi-Dalzim's Horrid Wilting, or an Illusion spell like Phantasmal Killer, or any one of Bigby's Hands.
This would eliminate the "everyone make a Flame Arrow" types of WDEs where the end result is all the same, you know?
There's ALOT of spells available in DND, and it would be interesting to see how some of them might be implemented in the Data Editor.
like the idea or not, it is available ;)
You could make one "Buff up the mothership". Either have a requirement for it to be extremely awesome (then merge all entries and have the MS face off, lol jk) or actually balanced for melee play (not perfectly balanced, but nothing like 1 MS can beat a whole friggin army (unless that army cant shoot air of course))
Will think of more ;)
@BorgDragon: Go
Those are great ideas, I will definetly be being more broad in general for upcoming weeks
@TheAlmaity: Go
And yes I do plan on making an extreme week. We have all heard of the carrier in my carrier but I want to see what other extremes people can make :P
I think you shouldn't have so many restrictions, personally. The fun part of the WTE is all the different things that come out from 1 idea/theme. When you start limiting what you can do it becomes more of a "Who can do the same thing that everyone else is gonna do but more convenient"
For example instead of:
You could just explain what a sticky bomb is and then let the users become creative with the idea. That's just my point of view though.
@Zarakk: Go
Yes I slightly screwed up this week in everyones opinion, and now looking back, a better idea could have been chosen. I will definetly be removing the amount of restrictions and being more broader in my selections from now.
First week mistakes were made, next week I will put some more thought into it heh