This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
[ SOLVED] SOLUTION THE TRIGGER WAS RECOGINXING IT AS A UNIT SO I HAD TO USE THE IF CONDITION ELSE WHERE OMG THANKS GUYS I LOVE OYU ALL
i have the mine throw
it throw a bunch of mines on an area
when they explode they do dmg like a bane does
but the mines do dmg to every sturcture on the map
it ingores workers XP
whyyy what is wrong the search is supposdely fine??
We require more miner.... information. Please post screenshots or the xml of the effects.
I suspect your search not being "supposdely fine".
Damage effects have an area field... make sure it's not set to a big radius. Check the search effect, too, if your effect chain/tree uses one.
its destroying every tower on the map regardless of visible or postion
this is the ability
the box saying extend by unit radius is checked <- is this it?
</CAbilEffectTarget> <CAbilEffectTarget id="Corruption"> <Cost index="0"> <Vital index="Energy" value="0"/> <Cooldown TimeStart="45" TimeUse="30"/> </Cost> <TargetFilters index="0" value="Visible;Self,Player,Ally,Neutral,Structure,Missile,Stasis,Dead,Invulnerable"/> <Range index="0" value="1.2"/> <EffectRange index="0" value="0,2"/> </CAbilEffectTarget> <CAbilEffectTarget id="Corruption2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <Flags index="AllowMovement" value="1"/> <Flags index="NoDeceleration" value="1"/> <Flags index="WaitToSpend" value="0"/> <Cost> <Charge Link="Abil/Corruption"/> <Cooldown Link="Abil/Corruption" TimeStart="45" TimeUse="30"/> </Cost> <TargetFilters value="Visible;Self,Player,Ally,Neutral,Structure,Missile,Stasis,Dead,Invulnerable"/> <Range value="1.2"/> <CancelableArray index="Channel" value="1"/> <UninterruptibleArray index="Channel" value="1"/> <EffectRange index="0" value="0,2"/> <CmdButtonArray index="Execute" DefaultButtonFace="CorruptionAbility"/> <CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/> </CAbilEffectTarget> <CAbilEffectTarget id="D8Charge"> <Cost index="0"> <Cooldown Link="D8Charge" TimeUse="12"/> </Cost> <CmdButtonArray index="Execute" State="Available" Requirements=""/> </CAbilEffectTarget> <CAbilEffectTarget id="Domination2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Effect index="0" value="DominationPersistent2"/> <Flags index="AbortOnAllianceChange" value="0"/> <Cost> <Vital index="Energy" value="75"/> <Charge Link="Abil/Domination"/> <Cooldown Link="Abil/Domination" TimeUse="5"/> </Cost> <TargetFilters value="Visible;Player,Ally,Neutral,Worker,Missile,Dead,Invulnerable"/> <Range value="7"/> <RangeSlop value="100"/> <AINotifyEffect value="DominationApplySet"/> <CmdButtonArray index="Execute" DefaultButtonFace="Domination"/> <CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/> <IgnoreFilters value="-;Worker"/> <FollowRange value="500"/> </CAbilEffectTarget> <CAbilEffectTarget id="DukesRevengeYamato"> <Range index="0" value="13"/> <RangeSlop value="5"/> <AutoCastFilters value="Visible;Player,Ally,Worker"/> <PrepTime index="0" value="1"/> <CmdButtonArray index="Execute" Requirements="UseStimpack"/> <Cost index="0"> <Vital index="Energy" value="125"/> <Cooldown TimeUse="35"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="DutchPlaceTurret"> <Range index="0" value="10"/> <Cost index="0"> <Cooldown TimeUse="30"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="EMP"> <Cost index="0"> <Vital index="Energy" value="0"/> <Cooldown TimeUse="45"/> </Cost> </CAbilEffectTarget> <CAbilResearch id="GhostAcademyResearch"> <InfoArray index="Research1" Time="10"> <Resource index="Minerals" value="0"/> <Resource index="Vespene" value="0"/> <Vital index="Life" value="-10"/> <Cooldown Location="Unit"/> <Button DefaultButtonFace="HealRedirect" Requirements=""> <Flags index="AllowSelfCast" value="1"/> </Button> </InfoArray> <InfoArray index="Research2"> <Button DefaultButtonFace=""/> </InfoArray> </CAbilResearch> <CAbilEffectTarget id="GravitonPrison"> <Range index="0" value="5"/> <Cost index="0"> <Vital index="Energy" value="250"/> <Cooldown TimeUse="20"/> </Cost> </CAbilEffectTarget> <CAbilEffectInstant id="GuardianShield"> <Cost index="0"> <Vital index="Energy" value="0"/> </Cost> </CAbilEffectInstant> <CAbilEffectTarget id="HeroNuclearStrike2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Effect index="0" value="HeroNukeCalldown2"/> <Range value="12"/> <FinishTime value="2.5"/> <CancelableArray index="Channel" value="1"/> <UninterruptibleArray index="Channel" value="1"/> <UninterruptibleArray index="Finish" value="1"/> <ValidatedArray index="Channel" value="0"/> <AlertArray index="Cast" value="CalldownLaunch"/> <CursorEffect value="HeroNukeDamage"/> <CalldownEffect value="HeroNukeCalldown"/> <CmdButtonArray index="Execute" DefaultButtonFace="NukeCalldown" Requirements="HaveNukeHero"/> <CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/> </CAbilEffectTarget> <CAbilEffectTarget id="Leech"> <TargetFilters index="0" value="Visible;Self,Ally,Neutral,Missile,Hidden,Invulnerable"/> <PlaceUnit value="Beacon_ZergSmall"/> </CAbilEffectTarget> <CAbilMorph id="MorphToOverseer"> <CmdButtonArray index="Execute" DefaultButtonFace="D8Charge" Requirements=""/> <CmdButtonArray index="Cancel" DefaultButtonFace="D8Charge"/> <RefundFraction> <Resource index="Minerals" value="0"/> <Resource index="Vespene" value="0"/> <Resource index="Terrazine" value="0"/> <Resource index="Custom" value="0"/> </RefundFraction> <InfoArray index="0"> <Score value="1"/> <Unit value="CivilianFemale"/> <RallyResetSection value="Actor"/> <RandomDelayMin value="0"/> <RandomDelayMax value="0"/> <SectionArray index="Abils"> <DurationArray index="Delay" value="1"/> </SectionArray> <SectionArray index="Actor"> <DurationArray index="Duration" value="1"/> </SectionArray> <SectionArray index="Stats"> <DurationArray index="Duration" value="1"/> <EffectArray index="Finish" value="PostMorphHeal"/> </SectionArray> </InfoArray> <InfoArray index="1" removed="1"/> <ValidatorArray index="0" removed="1"/> <AbilClassEnableArray index="CAbilStop" value="0"/> <OrderArray index="0" Color="255,14,1,254"/> </CAbilMorph> <CAbilTrain id="MorphZerglingToBaneling"> <InfoArray index="Train1" Time="5"> <Resource index="Vespene" value="-25"/> <Cooldown TimeUse="5"/> <Button Requirements=""/> </InfoArray> </CAbilTrain> <CAbilTrain id="MorphZerglingToBaneling2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <RefundFraction> <Resource index="Minerals" value="-0.75"/> <Resource index="Vespene" value="-0.75"/> <Resource index="Terrazine" value="-0.75"/> <Resource index="Custom" value="-0.75"/> </RefundFraction> <Activity value="UI/Morphing"/> <ActorKey value="BanelingAspect"/> <Flags index="KillOnFinish" value="1"/> <Flags index="Select" value="1"/> <MorphUnit value="Biodome"/> <InfoArray index="Train1" Time="5" Alert="MorphComplete_Zerg"> <Resource index="Minerals" value="-50"/> <Resource index="Vespene" value="-25"/> <Cooldown TimeUse="5"/> <Button DefaultButtonFace="Marauder"> <Flags index="ShowInGlossary" value="1"/> </Button> <Unit value="Marauder"/> </InfoArray> <Alert value="MorphComplete_Zerg"/> </CAbilTrain> <CAbilTrain id="MorphZerglingToBaneling23"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <RefundFraction> <Resource index="Minerals" value="-0.75"/> <Resource index="Vespene" value="-0.75"/> <Resource index="Terrazine" value="-0.75"/> <Resource index="Custom" value="-0.75"/> </RefundFraction> <Activity value="UI/Morphing"/> <ActorKey value="BanelingAspect"/> <Flags index="KillOnFinish" value="1"/> <Flags index="Select" value="1"/> <InfoArray index="Train1" Alert="MorphComplete_Zerg"> <Resource index="Minerals" value="-100"/> <Resource index="Vespene" value="-25"/> <Button DefaultButtonFace="BioStasis"> <Flags index="AllowSelfCast" value="1"/> </Button> <Unit value="Drone2"/> </InfoArray> <Alert value="MorphComplete_Zerg"/> </CAbilTrain> <CAbilEffectTarget id="NovaSnipe2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Cost> <Charge Link="Abil/NovaSnipe"/> <Cooldown Link="RogueGhostSnipe" TimeUse="30"/> </Cost> <TargetFilters value="Biological,Visible;Self,Structure,Destructible,Stasis,Dead,Hidden,Invulnerable"/> <Range value="10"/> <AutoCastRange value="10"/> <CastIntroTime value="0.5"/> <FinishTime value="0.5"/> <Marker> <MatchFlags index="Link" value="0"/> <MatchFlags index="CasterUnit" value="1"/> </Marker> <UninterruptibleArray index="Cast" value="1"/> <UninterruptibleArray index="Finish" value="1"/> <CmdButtonArray index="Execute" DefaultButtonFace="NovaSnipe"/> </CAbilEffectTarget> <CAbilBuild id="ProtossBuild"> <InfoArray index="Build8" Time="5"> <Cooldown TimeUse="5"/> </InfoArray> </CAbilBuild> <CAbilEffectInstant id="QueenShockwave"> <Cost> <Charge Link="Abil/QueenShockwave"/> <Cooldown Link="Abil/QueenShockwave" TimeUse="20"/> </Cost> </CAbilEffectInstant> <CAbilEffectTarget id="RaynorSnipe"> <Cost index="0"> <Cooldown TimeUse="5"/> </Cost> </CAbilEffectTarget> <CAbilEffectInstant id="ReleaseMinion2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Flags index="AllowMovement" value="1"/> <Flags index="NoDeceleration" value="1"/> <Flags index="RequireTargetVision" value="0"/> <Flags index="Transient" value="1"/> <AINotifyEffect value=""/> <CmdButtonArray index="Execute" DefaultButtonFace="ReleaseMinion" Requirements="UseReleaseMinion"/> </CAbilEffectInstant> <CAbilEffectTarget id="Siphon"> <TargetFilters index="0" value="Visible;Player,Ally,Neutral,Missile,Dead,Hidden,Invulnerable"/> <Range index="0" value="7"/> <AutoCastRange value="7"/> </CAbilEffectTarget> <CAbilEffectTarget id="Snipe"> <Cost index="0"> <Vital index="Energy" value="0"/> </Cost> <TargetFilters index="0" value="Visible;Self,Structure,Destructible,Stasis,Dead,Hidden,Invulnerable"/> <CastIntroTime index="0" value="0"/> </CAbilEffectTarget> <CAbilEffectInstant id="SpawnChangeling"> <Cost index="0"> <Vital index="Energy" value="0"/> <Cooldown TimeStart="10" TimeUse="8"/> </Cost> </CAbilEffectInstant> <CAbilEffectInstant id="SpawnChangeling2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <Flags index="BestUnit" value="1"/> <Cost> <Charge Link="Abil/SpawnChangeling"/> <Cooldown Link="Abil/SpawnChangeling" TimeStart="10" TimeUse="8"/> </Cost> <ProducedUnitArray value="Changeling"/> <CmdButtonArray index="Execute" DefaultButtonFace="SpawnChangeling"/> </CAbilEffectInstant> <CAbilEffectTarget id="SpiderMineUnburrowRangeDummy"> <TargetFilters value="Visible;Self,Player,Ally,Hidden"/> <AutoCastRange value="10"/> </CAbilEffectTarget> <CAbilBuild id="TerranBuild"> <InfoArray index="Build6" Time="0"> <Cooldown TimeUse="5"/> <Button State="Available" Requirements=""/> </InfoArray> </CAbilBuild> <CAbilEffectTarget id="TheMorosDevice"> <Cost index="0"> <Charge> <CountMax value="10"/> <CountStart value="2"/> <CountUse value="0"/> <HideCount value="1"/> <Link value="RaynorTimeBomb"/> <Location value="Unit"/> </Charge> <Cooldown TimeUse="20"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="TossGrenade"> <Cost index="0"> <Vital index="Energy" value="100"/> <Charge> <CountMax value="0"/> <CountStart value="0"/> <CountUse value="0"/> <HideCount value="1"/> <Link value="RaynorTossGrenade"/> <Location value="Unit"/> </Charge> <Cooldown TimeUse="15"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="VultureSpiderMines"> <Cost index="0"> <Charge> <CountMax value="0"/> <CountStart value="0"/> <CountUse value="0"/> <Location value="Unit"/> </Charge> <Cooldown TimeUse="30"/> </Cost> <TargetFilters value="-;Player,Ally"/> </CAbilEffectTarget> <CAbilBuild id="ZergBuild"> <BuildMorphAbil value="BurrowDroneUp"/> </CAbilBuild> <CAbilBuild id="ZergBuild2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:MorphsandBurrows"/> <BuildMorphAbil value="BurrowDroneUp"/> <FlagArray index="PeonHide" value="1"/> <FlagArray index="PeonKillFinish" value="1"/> <FlagArray index="RangeIncludesBuilding" value="0"/> <InfoArray index="Build1" Unit="Hatchery2" Time="100"> <Button DefaultButtonFace="Hatchery"/> </InfoArray> <InfoArray index="Build2" Unit="CreepTumor2" Time="15"> <Button DefaultButtonFace="CreepTumor"/> </InfoArray> <InfoArray index="Build3" Unit="Extractor2" Time="30"> <Button DefaultButtonFace="Extractor"/> <ValidatorArray value="HasVespene"/> </InfoArray> <InfoArray index="Build4" Unit="SpawningPool2" Time="65"> <Button DefaultButtonFace="SpawningPool" Requirements="HaveHatchery"/> </InfoArray> <InfoArray index="Build5" Unit="EvolutionChamber2" Time="35"> <Button DefaultButtonFace="EvolutionChamber" Requirements="HaveHatchery"/> </InfoArray> <InfoArray index="Build6" Unit="HydraliskDen2" Time="40"> <Button DefaultButtonFace="HydraliskDen" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build7" Unit="Spire2" Time="100"> <Button DefaultButtonFace="Spire" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build8" Unit="UltraliskCavern2" Time="65"> <Button DefaultButtonFace="UltraliskCavern" Requirements="HaveHive"/> </InfoArray> <InfoArray index="Build9" Unit="InfestationPit2" Time="50"> <Button DefaultButtonFace="InfestationPit" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build10" Unit="NydusNetwork2" Time="50"> <Button DefaultButtonFace="NydusNetwork" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build11" Unit="BanelingNest2" Time="60"> <Button DefaultButtonFace="BanelingNest" Requirements="HaveSpawningPool"/> </InfoArray> <InfoArray index="Build13" Time="70"/> <InfoArray index="Build14" Unit="RoachWarren2" Time="55"> <Button DefaultButtonFace="RoachWarren" Requirements="HaveSpawningPool"/> </InfoArray> <InfoArray index="Build15" Unit="SpineCrawler2" Time="50"> <Button DefaultButtonFace="SpineCrawler" Requirements="HaveSpawningPool"/> </InfoArray> <InfoArray index="Build16" Unit="SporeCrawler2" Time="30"> <Button DefaultButtonFace="SporeCrawler" Requirements="HaveEvolutionChamber"/> </InfoArray> </CAbilBuild> <CAbilAttack id="attack"> <CmdButtonArray index="Execute"> <Flags index="AllowSelfCast" value="1"/> </CmdButtonArray> </CAbilAttack> <CAbilAttack id="attack2"> <TargetMessage value="Abil/TargetMessage/attack2"/> <CmdButtonArray index="Execute"> <Flags index="AllowSelfCast" value="1"/> </CmdButtonArray> <MinAttackSpeedMultiplier value="0.25"/> <MaxAttackSpeedMultiplier value="128"/> </CAbilAttack> <CAbilAttack id="attack3"> <TargetMessage value="Abil/TargetMessage/attack3"/> <CmdButtonArray index="Execute"> <Flags index="AllowSelfCast" value="1"/> </CmdButtonArray> <MinAttackSpeedMultiplier value="0.25"/> <MaxAttackSpeedMultiplier value="128"/> </CAbilAttack> <CAbilMove id="move2"> <FleeRange value="5"/> <FleeTime value="5"/> <FollowRangeSlop value="1"/> <FollowAcquireRange value="6"/> <MinPatrolDistance value="1"/> </CAbilMove> <CAbilMove id="move3"> <FleeRange value="5"/> <FleeTime value="5"/> <FollowRangeSlop value="1"/> <FollowAcquireRange value="6"/> <MinPatrolDistance value="1"/> </CAbilMove> <CAbilStop id="stop2"> <CmdButtonArray index="HoldFire" DefaultButtonFace="HoldFireSpecial"/> </CAbilStop> </Catalog>
THIS ABILITY
can kill allies and any unit except workers XP it kills my and the enemy styructures just not tower
its the mine ability
Moved to Data Forum
sorry about that but noone looks at other forums XP
and i didnt know lol
can oyu help me nevjmac???
[ SOLVED] SOLUTION THE TRIGGER WAS RECOGINXING IT AS A UNIT SO I HAD TO USE THE IF CONDITION ELSE WHERE OMG THANKS GUYS I LOVE OYU ALL
i have the mine throw
it throw a bunch of mines on an area
when they explode they do dmg like a bane does
but the mines do dmg to every sturcture on the map
it ingores workers XP
whyyy what is wrong the search is supposdely fine??
We require more miner.... information. Please post screenshots or the xml of the effects.
I suspect your search not being "supposdely fine".
Damage effects have an area field... make sure it's not set to a big radius. Check the search effect, too, if your effect chain/tree uses one.
its destroying every tower on the map regardless of visible or postion
this is the ability
the box saying extend by unit radius is checked <- is this it?
</CAbilEffectTarget> <CAbilEffectTarget id="Corruption"> <Cost index="0"> <Vital index="Energy" value="0"/> <Cooldown TimeStart="45" TimeUse="30"/> </Cost> <TargetFilters index="0" value="Visible;Self,Player,Ally,Neutral,Structure,Missile,Stasis,Dead,Invulnerable"/> <Range index="0" value="1.2"/> <EffectRange index="0" value="0,2"/> </CAbilEffectTarget> <CAbilEffectTarget id="Corruption2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <Flags index="AllowMovement" value="1"/> <Flags index="NoDeceleration" value="1"/> <Flags index="WaitToSpend" value="0"/> <Cost> <Charge Link="Abil/Corruption"/> <Cooldown Link="Abil/Corruption" TimeStart="45" TimeUse="30"/> </Cost> <TargetFilters value="Visible;Self,Player,Ally,Neutral,Structure,Missile,Stasis,Dead,Invulnerable"/> <Range value="1.2"/> <CancelableArray index="Channel" value="1"/> <UninterruptibleArray index="Channel" value="1"/> <EffectRange index="0" value="0,2"/> <CmdButtonArray index="Execute" DefaultButtonFace="CorruptionAbility"/> <CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/> </CAbilEffectTarget> <CAbilEffectTarget id="D8Charge"> <Cost index="0"> <Cooldown Link="D8Charge" TimeUse="12"/> </Cost> <CmdButtonArray index="Execute" State="Available" Requirements=""/> </CAbilEffectTarget> <CAbilEffectTarget id="Domination2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Effect index="0" value="DominationPersistent2"/> <Flags index="AbortOnAllianceChange" value="0"/> <Cost> <Vital index="Energy" value="75"/> <Charge Link="Abil/Domination"/> <Cooldown Link="Abil/Domination" TimeUse="5"/> </Cost> <TargetFilters value="Visible;Player,Ally,Neutral,Worker,Missile,Dead,Invulnerable"/> <Range value="7"/> <RangeSlop value="100"/> <AINotifyEffect value="DominationApplySet"/> <CmdButtonArray index="Execute" DefaultButtonFace="Domination"/> <CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/> <IgnoreFilters value="-;Worker"/> <FollowRange value="500"/> </CAbilEffectTarget> <CAbilEffectTarget id="DukesRevengeYamato"> <Range index="0" value="13"/> <RangeSlop value="5"/> <AutoCastFilters value="Visible;Player,Ally,Worker"/> <PrepTime index="0" value="1"/> <CmdButtonArray index="Execute" Requirements="UseStimpack"/> <Cost index="0"> <Vital index="Energy" value="125"/> <Cooldown TimeUse="35"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="DutchPlaceTurret"> <Range index="0" value="10"/> <Cost index="0"> <Cooldown TimeUse="30"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="EMP"> <Cost index="0"> <Vital index="Energy" value="0"/> <Cooldown TimeUse="45"/> </Cost> </CAbilEffectTarget> <CAbilResearch id="GhostAcademyResearch"> <InfoArray index="Research1" Time="10"> <Resource index="Minerals" value="0"/> <Resource index="Vespene" value="0"/> <Vital index="Life" value="-10"/> <Cooldown Location="Unit"/> <Button DefaultButtonFace="HealRedirect" Requirements=""> <Flags index="AllowSelfCast" value="1"/> </Button> </InfoArray> <InfoArray index="Research2"> <Button DefaultButtonFace=""/> </InfoArray> </CAbilResearch> <CAbilEffectTarget id="GravitonPrison"> <Range index="0" value="5"/> <Cost index="0"> <Vital index="Energy" value="250"/> <Cooldown TimeUse="20"/> </Cost> </CAbilEffectTarget> <CAbilEffectInstant id="GuardianShield"> <Cost index="0"> <Vital index="Energy" value="0"/> </Cost> </CAbilEffectInstant> <CAbilEffectTarget id="HeroNuclearStrike2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Effect index="0" value="HeroNukeCalldown2"/> <Range value="12"/> <FinishTime value="2.5"/> <CancelableArray index="Channel" value="1"/> <UninterruptibleArray index="Channel" value="1"/> <UninterruptibleArray index="Finish" value="1"/> <ValidatedArray index="Channel" value="0"/> <AlertArray index="Cast" value="CalldownLaunch"/> <CursorEffect value="HeroNukeDamage"/> <CalldownEffect value="HeroNukeCalldown"/> <CmdButtonArray index="Execute" DefaultButtonFace="NukeCalldown" Requirements="HaveNukeHero"/> <CmdButtonArray index="Cancel" DefaultButtonFace="Cancel"/> </CAbilEffectTarget> <CAbilEffectTarget id="Leech"> <TargetFilters index="0" value="Visible;Self,Ally,Neutral,Missile,Hidden,Invulnerable"/> <PlaceUnit value="Beacon_ZergSmall"/> </CAbilEffectTarget> <CAbilMorph id="MorphToOverseer"> <CmdButtonArray index="Execute" DefaultButtonFace="D8Charge" Requirements=""/> <CmdButtonArray index="Cancel" DefaultButtonFace="D8Charge"/> <RefundFraction> <Resource index="Minerals" value="0"/> <Resource index="Vespene" value="0"/> <Resource index="Terrazine" value="0"/> <Resource index="Custom" value="0"/> </RefundFraction> <InfoArray index="0"> <Score value="1"/> <Unit value="CivilianFemale"/> <RallyResetSection value="Actor"/> <RandomDelayMin value="0"/> <RandomDelayMax value="0"/> <SectionArray index="Abils"> <DurationArray index="Delay" value="1"/> </SectionArray> <SectionArray index="Actor"> <DurationArray index="Duration" value="1"/> </SectionArray> <SectionArray index="Stats"> <DurationArray index="Duration" value="1"/> <EffectArray index="Finish" value="PostMorphHeal"/> </SectionArray> </InfoArray> <InfoArray index="1" removed="1"/> <ValidatorArray index="0" removed="1"/> <AbilClassEnableArray index="CAbilStop" value="0"/> <OrderArray index="0" Color="255,14,1,254"/> </CAbilMorph> <CAbilTrain id="MorphZerglingToBaneling"> <InfoArray index="Train1" Time="5"> <Resource index="Vespene" value="-25"/> <Cooldown TimeUse="5"/> <Button Requirements=""/> </InfoArray> </CAbilTrain> <CAbilTrain id="MorphZerglingToBaneling2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <RefundFraction> <Resource index="Minerals" value="-0.75"/> <Resource index="Vespene" value="-0.75"/> <Resource index="Terrazine" value="-0.75"/> <Resource index="Custom" value="-0.75"/> </RefundFraction> <Activity value="UI/Morphing"/> <ActorKey value="BanelingAspect"/> <Flags index="KillOnFinish" value="1"/> <Flags index="Select" value="1"/> <MorphUnit value="Biodome"/> <InfoArray index="Train1" Time="5" Alert="MorphComplete_Zerg"> <Resource index="Minerals" value="-50"/> <Resource index="Vespene" value="-25"/> <Cooldown TimeUse="5"/> <Button DefaultButtonFace="Marauder"> <Flags index="ShowInGlossary" value="1"/> </Button> <Unit value="Marauder"/> </InfoArray> <Alert value="MorphComplete_Zerg"/> </CAbilTrain> <CAbilTrain id="MorphZerglingToBaneling23"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <RefundFraction> <Resource index="Minerals" value="-0.75"/> <Resource index="Vespene" value="-0.75"/> <Resource index="Terrazine" value="-0.75"/> <Resource index="Custom" value="-0.75"/> </RefundFraction> <Activity value="UI/Morphing"/> <ActorKey value="BanelingAspect"/> <Flags index="KillOnFinish" value="1"/> <Flags index="Select" value="1"/> <InfoArray index="Train1" Alert="MorphComplete_Zerg"> <Resource index="Minerals" value="-100"/> <Resource index="Vespene" value="-25"/> <Button DefaultButtonFace="BioStasis"> <Flags index="AllowSelfCast" value="1"/> </Button> <Unit value="Drone2"/> </InfoArray> <Alert value="MorphComplete_Zerg"/> </CAbilTrain> <CAbilEffectTarget id="NovaSnipe2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Cost> <Charge Link="Abil/NovaSnipe"/> <Cooldown Link="RogueGhostSnipe" TimeUse="30"/> </Cost> <TargetFilters value="Biological,Visible;Self,Structure,Destructible,Stasis,Dead,Hidden,Invulnerable"/> <Range value="10"/> <AutoCastRange value="10"/> <CastIntroTime value="0.5"/> <FinishTime value="0.5"/> <Marker> <MatchFlags index="Link" value="0"/> <MatchFlags index="CasterUnit" value="1"/> </Marker> <UninterruptibleArray index="Cast" value="1"/> <UninterruptibleArray index="Finish" value="1"/> <CmdButtonArray index="Execute" DefaultButtonFace="NovaSnipe"/> </CAbilEffectTarget> <CAbilBuild id="ProtossBuild"> <InfoArray index="Build8" Time="5"> <Cooldown TimeUse="5"/> </InfoArray> </CAbilBuild> <CAbilEffectInstant id="QueenShockwave"> <Cost> <Charge Link="Abil/QueenShockwave"/> <Cooldown Link="Abil/QueenShockwave" TimeUse="20"/> </Cost> </CAbilEffectInstant> <CAbilEffectTarget id="RaynorSnipe"> <Cost index="0"> <Cooldown TimeUse="5"/> </Cost> </CAbilEffectTarget> <CAbilEffectInstant id="ReleaseMinion2"> <EditorCategories value="Race:Terran,AbilityorEffectType:Units"/> <Flags index="AllowMovement" value="1"/> <Flags index="NoDeceleration" value="1"/> <Flags index="RequireTargetVision" value="0"/> <Flags index="Transient" value="1"/> <AINotifyEffect value=""/> <CmdButtonArray index="Execute" DefaultButtonFace="ReleaseMinion" Requirements="UseReleaseMinion"/> </CAbilEffectInstant> <CAbilEffectTarget id="Siphon"> <TargetFilters index="0" value="Visible;Player,Ally,Neutral,Missile,Dead,Hidden,Invulnerable"/> <Range index="0" value="7"/> <AutoCastRange value="7"/> </CAbilEffectTarget> <CAbilEffectTarget id="Snipe"> <Cost index="0"> <Vital index="Energy" value="0"/> </Cost> <TargetFilters index="0" value="Visible;Self,Structure,Destructible,Stasis,Dead,Hidden,Invulnerable"/> <CastIntroTime index="0" value="0"/> </CAbilEffectTarget> <CAbilEffectInstant id="SpawnChangeling"> <Cost index="0"> <Vital index="Energy" value="0"/> <Cooldown TimeStart="10" TimeUse="8"/> </Cost> </CAbilEffectInstant> <CAbilEffectInstant id="SpawnChangeling2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:Units"/> <Flags index="BestUnit" value="1"/> <Cost> <Charge Link="Abil/SpawnChangeling"/> <Cooldown Link="Abil/SpawnChangeling" TimeStart="10" TimeUse="8"/> </Cost> <ProducedUnitArray value="Changeling"/> <CmdButtonArray index="Execute" DefaultButtonFace="SpawnChangeling"/> </CAbilEffectInstant> <CAbilEffectTarget id="SpiderMineUnburrowRangeDummy"> <TargetFilters value="Visible;Self,Player,Ally,Hidden"/> <AutoCastRange value="10"/> </CAbilEffectTarget> <CAbilBuild id="TerranBuild"> <InfoArray index="Build6" Time="0"> <Cooldown TimeUse="5"/> <Button State="Available" Requirements=""/> </InfoArray> </CAbilBuild> <CAbilEffectTarget id="TheMorosDevice"> <Cost index="0"> <Charge> <CountMax value="10"/> <CountStart value="2"/> <CountUse value="0"/> <HideCount value="1"/> <Link value="RaynorTimeBomb"/> <Location value="Unit"/> </Charge> <Cooldown TimeUse="20"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="TossGrenade"> <Cost index="0"> <Vital index="Energy" value="100"/> <Charge> <CountMax value="0"/> <CountStart value="0"/> <CountUse value="0"/> <HideCount value="1"/> <Link value="RaynorTossGrenade"/> <Location value="Unit"/> </Charge> <Cooldown TimeUse="15"/> </Cost> </CAbilEffectTarget> <CAbilEffectTarget id="VultureSpiderMines"> <Cost index="0"> <Charge> <CountMax value="0"/> <CountStart value="0"/> <CountUse value="0"/> <Location value="Unit"/> </Charge> <Cooldown TimeUse="30"/> </Cost> <TargetFilters value="-;Player,Ally"/> </CAbilEffectTarget> <CAbilBuild id="ZergBuild"> <BuildMorphAbil value="BurrowDroneUp"/> </CAbilBuild> <CAbilBuild id="ZergBuild2"> <EditorCategories value="Race:Zerg,AbilityorEffectType:MorphsandBurrows"/> <BuildMorphAbil value="BurrowDroneUp"/> <FlagArray index="PeonHide" value="1"/> <FlagArray index="PeonKillFinish" value="1"/> <FlagArray index="RangeIncludesBuilding" value="0"/> <InfoArray index="Build1" Unit="Hatchery2" Time="100"> <Button DefaultButtonFace="Hatchery"/> </InfoArray> <InfoArray index="Build2" Unit="CreepTumor2" Time="15"> <Button DefaultButtonFace="CreepTumor"/> </InfoArray> <InfoArray index="Build3" Unit="Extractor2" Time="30"> <Button DefaultButtonFace="Extractor"/> <ValidatorArray value="HasVespene"/> </InfoArray> <InfoArray index="Build4" Unit="SpawningPool2" Time="65"> <Button DefaultButtonFace="SpawningPool" Requirements="HaveHatchery"/> </InfoArray> <InfoArray index="Build5" Unit="EvolutionChamber2" Time="35"> <Button DefaultButtonFace="EvolutionChamber" Requirements="HaveHatchery"/> </InfoArray> <InfoArray index="Build6" Unit="HydraliskDen2" Time="40"> <Button DefaultButtonFace="HydraliskDen" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build7" Unit="Spire2" Time="100"> <Button DefaultButtonFace="Spire" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build8" Unit="UltraliskCavern2" Time="65"> <Button DefaultButtonFace="UltraliskCavern" Requirements="HaveHive"/> </InfoArray> <InfoArray index="Build9" Unit="InfestationPit2" Time="50"> <Button DefaultButtonFace="InfestationPit" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build10" Unit="NydusNetwork2" Time="50"> <Button DefaultButtonFace="NydusNetwork" Requirements="HaveLair"/> </InfoArray> <InfoArray index="Build11" Unit="BanelingNest2" Time="60"> <Button DefaultButtonFace="BanelingNest" Requirements="HaveSpawningPool"/> </InfoArray> <InfoArray index="Build13" Time="70"/> <InfoArray index="Build14" Unit="RoachWarren2" Time="55"> <Button DefaultButtonFace="RoachWarren" Requirements="HaveSpawningPool"/> </InfoArray> <InfoArray index="Build15" Unit="SpineCrawler2" Time="50"> <Button DefaultButtonFace="SpineCrawler" Requirements="HaveSpawningPool"/> </InfoArray> <InfoArray index="Build16" Unit="SporeCrawler2" Time="30"> <Button DefaultButtonFace="SporeCrawler" Requirements="HaveEvolutionChamber"/> </InfoArray> </CAbilBuild> <CAbilAttack id="attack"> <CmdButtonArray index="Execute"> <Flags index="AllowSelfCast" value="1"/> </CmdButtonArray> </CAbilAttack> <CAbilAttack id="attack2"> <TargetMessage value="Abil/TargetMessage/attack2"/> <CmdButtonArray index="Execute"> <Flags index="AllowSelfCast" value="1"/> </CmdButtonArray> <MinAttackSpeedMultiplier value="0.25"/> <MaxAttackSpeedMultiplier value="128"/> </CAbilAttack> <CAbilAttack id="attack3"> <TargetMessage value="Abil/TargetMessage/attack3"/> <CmdButtonArray index="Execute"> <Flags index="AllowSelfCast" value="1"/> </CmdButtonArray> <MinAttackSpeedMultiplier value="0.25"/> <MaxAttackSpeedMultiplier value="128"/> </CAbilAttack> <CAbilMove id="move2"> <FleeRange value="5"/> <FleeTime value="5"/> <FollowRangeSlop value="1"/> <FollowAcquireRange value="6"/> <MinPatrolDistance value="1"/> </CAbilMove> <CAbilMove id="move3"> <FleeRange value="5"/> <FleeTime value="5"/> <FollowRangeSlop value="1"/> <FollowAcquireRange value="6"/> <MinPatrolDistance value="1"/> </CAbilMove> <CAbilStop id="stop2"> <CmdButtonArray index="HoldFire" DefaultButtonFace="HoldFireSpecial"/> </CAbilStop> </Catalog>
THIS ABILITY
can kill allies and any unit except workers XP it kills my and the enemy styructures just not tower
its the mine ability
Moved to Data Forum
sorry about that but noone looks at other forums XP
and i didnt know lol
can oyu help me nevjmac???