Missile Turret has 2 abilities of the Queue type.
Bunker " " " Attack type, probably "attack" and "bunker - attack" something or other.
Same with stop.
Archon or any morph of the archon has multiple instances of a warp ability.
Disable your cinematic triggers for testing purposes. Use if/then/else functions with "game is test" to find when the game is running in test mode, and if that is the case, just don't play your cinematic. I really doubt you want to view it each time you test anyway. Otherwise, there's no way of removing those errors.
You can't actually fix those errors because it reflects problems with the default units. However you can prevent the editor from showing you those errors in the first place through settings.
In the map options bit, where you chance map size, loading screen text, ECT; there is a tab, I believe the 2nd tab, whichi has some check boxes, one of which says "Hide error messages when on battle.net" or something like that.
The attack, and bunker and morph stuff ect, I have too, I believe a lot of people got that error when 3.0 came out. Anything in red though, you should attempt to fix rather than hide; it means a trigger is not running properly; and failed trigger can cause lag; and will prevent your game from running how you intend it to run.
I recommend not turning off errors and warnings until you're ready to ship. They're very useful for testing, so just try to ignore the ones that aren't your fault.
Happy new year 2016 mapster,
Please help me remove this annoying notifications. (attachment).
Thank you in advance.
http://postimg.org/image/cjvm2642n/
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Missile Turret has 2 abilities of the Queue type. Bunker " " " Attack type, probably "attack" and "bunker - attack" something or other. Same with stop. Archon or any morph of the archon has multiple instances of a warp ability.
Disable your cinematic triggers for testing purposes. Use if/then/else functions with "game is test" to find when the game is running in test mode, and if that is the case, just don't play your cinematic. I really doubt you want to view it each time you test anyway. Otherwise, there's no way of removing those errors.
Happy new year!
I understand your explanation about the cinematic trigger,
but not so much on the 1st paragraph.
Can you please elaborate? what must be done exactly.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
You can't actually fix those errors because it reflects problems with the default units. However you can prevent the editor from showing you those errors in the first place through settings.
@AlphaTiberius: Go
Oh so there is a way to prevent the editor from showing those errors.
May I ask how ?
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In the map options bit, where you chance map size, loading screen text, ECT; there is a tab, I believe the 2nd tab, whichi has some check boxes, one of which says "Hide error messages when on battle.net" or something like that.
The attack, and bunker and morph stuff ect, I have too, I believe a lot of people got that error when 3.0 came out. Anything in red though, you should attempt to fix rather than hide; it means a trigger is not running properly; and failed trigger can cause lag; and will prevent your game from running how you intend it to run.
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
@GlornII: Go
Thanks for the reply I will try it soon.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
I recommend not turning off errors and warnings until you're ready to ship. They're very useful for testing, so just try to ignore the ones that aren't your fault.
It work, thank you ^_^.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice