Ok, I might use the method you suggested, as I am already using something very similar for attribute increment.
I just thought that it might've been possible, and I was just missing something.
Although this is an old post, I've been looking into this sort of thing for my own map. I found you can show the behavior stack using basically a dummy attribute. On the behavior itself there are two fields "Behavior: Modification^ Attribute Changes^ - Attribute" which you change to your dummy attribute. Then there's "Behavior: Modification^ Attribute Changes^ - Points" which you change to 1.
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As the title says, how do I make the behavior icon on a unit display the amount of stacks, and the remaining duration on it.
Not using data. Maybe UI or triggers but definitely not data.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Aw man ;) well I'll have to work on another way :)
@Trieva: Go
Ok, I might use the method you suggested, as I am already using something very similar for attribute increment. I just thought that it might've been possible, and I was just missing something.
Although this is an old post, I've been looking into this sort of thing for my own map. I found you can show the behavior stack using basically a dummy attribute. On the behavior itself there are two fields "Behavior: Modification^ Attribute Changes^ - Attribute" which you change to your dummy attribute. Then there's "Behavior: Modification^ Attribute Changes^ - Points" which you change to 1.