I'm making a sort of TD map. Now I have a (rather simple, or n00b) questions (for now hehe):
My first question is regarding range and attacks. I have a unit (the marine, for example). The marine attacks straigth foward where he is facing. But he has actually a small angle of attack where he can shoot at without having to turn his "front". Now I have set the range of the attack very far, and this angle of attack is breaking the game. I need him to shoot straight to where he is facing, but I couldn't find where.
Thanks in advance for the help :)
Edit: I erased one of the questions because I found how to do it, that is why there is only one left :/
First of all Hi, I'm new here.
I'm making a sort of TD map. Now I have a (rather simple, or n00b) questions (for now hehe):
My first question is regarding range and attacks. I have a unit (the marine, for example). The marine attacks straigth foward where he is facing. But he has actually a small angle of attack where he can shoot at without having to turn his "front". Now I have set the range of the attack very far, and this angle of attack is breaking the game. I need him to shoot straight to where he is facing, but I couldn't find where.
Thanks in advance for the help :)
Edit: I erased one of the questions because I found how to do it, that is why there is only one left :/