How would I go about creating a beam which follows a specific path (as opposed to a straight line)? I tried to use missile launcher effects to set a mover but that doesn't work with beams at all.
Heres one way of going about it
It uses multiple units creating beams between each units
heres a sample file that should demonstrate it
Your video is not working for me, but I get the idea, thanks.
Kind of weird this isn't supported by default tho, I've seen beams can deform already when we use them as missiles, so pathing shouldn't be that alien.
Anyway, this is solved now.