I've question about exploding and dealing damage without hitting, you see I want to make a BW Scarab and if it's timed life fate has trigger it should do damage against units near it when it explode. But I've no idea how to do this, I tried a automatically ability but the if it died the ability won't trigger.
The unit dieing when not hitting nothing after a period of time it's the timed life fate. You could have a look at it and search for the Expire Effect. There you could set the Scarab damage effect.
You have to set the Expire Effect to the damaging effect of the Scarab, as the Suicide just kills the unit, without doing anything. I can't really tell you anymore as I'm not so good on the editor, but I think this would solve your problem.
I fixed it. On the timed life behaviour you make a (set) effect and place it on the Expire Effect tag and in the set effect you put in the Scarab Damage effect and the Sucide effect. With this you have both effect triggered on expire.
Thanks for the help, It works like a charm :)
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Hi guys,
I've question about exploding and dealing damage without hitting, you see I want to make a BW Scarab and if it's timed life fate has trigger it should do damage against units near it when it explode. But I've no idea how to do this, I tried a automatically ability but the if it died the ability won't trigger.
So someone knows how to make it working?
Thanks :)
The unit dieing when not hitting nothing after a period of time it's the timed life fate. You could have a look at it and search for the Expire Effect. There you could set the Scarab damage effect.
On the Expire Effect field I already put the Sucide effect on. So does that mean I have to make a Scarab Sucide (set) effect?
You have to set the Expire Effect to the damaging effect of the Scarab, as the Suicide just kills the unit, without doing anything. I can't really tell you anymore as I'm not so good on the editor, but I think this would solve your problem.
I fixed it. On the timed life behaviour you make a (set) effect and place it on the Expire Effect tag and in the set effect you put in the Scarab Damage effect and the Sucide effect. With this you have both effect triggered on expire.
Thanks for the help, It works like a charm :)