I'm working on a custom map where I need to edit Drones to be able to start a structure just like a Protoss Probes do, I want the Drones to be able to move onto something else as soon as they begin construction. Also I'm attempting to allow Drones to return resources to Hatcheries during construction. Ultimately Drones will have to bring resources to constructing Hatcheries to add to the progress, rather than time being a factor. The only part I have figured out is I can change the progress via triggers. Thanks in advance.
I think it's either an option or flag in the build/morph ability. There should be a checkbox for whether it consumes the worker, and another for whether the worker has to stick with the construction (like an SCV).
the settings are on the ability drone -> morph unit
- worker maintained: uncheck that if you want the construction to go on without the worker, like for probes
- worker kill on complete: uncheck that if you dont wont the drone to be consumed, like for probes