I Have items with a effect that buff the unit , the problem im having is that he can use it even if its not equpied ( just in his secondary bag)
Now is there a way to make it so the unit cant use the effect on the item unless it's equipped in a specific *slot* ?
Check your item uses the behaviour when equipped and not when carried. Check the inventory slot in the container for your bag has equip disabled.
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well here's the thing,
its not a behavior , i use the item as an ability , So i dont use the carry behavior.
its like the Items in Diablo 2, with *charges* that allow u to cast some spells, but i only want it to be able to *left click* it when its equipped.
Item -> effect (apply behavior) [left click to use] -> Behavior (buff)
the BAG doesn't have the Equipped Enable. and that works cause i do have regular items with Behaviors on it and u only get them when equipped.
im thinking im going to need validators or requirements for this?!