I have been working on a Diplomacy based map for a while now. I have figured out how the terrain and triggers will be working with the turn based economy.
My issue is how much work has to be done on the Data Editor side in terms of units, upgrades, buildings, etc. If anyone would be willing to work with me on this project either respond to this thread or message me or something. I already have some ideas for some of the special country units and such.
hey rogue here, im currently in my Diplomacy Conquest Europe project, but i could help with stuff, i know it can be a headache working on these diplomacy maps, and from what ive seen.. its not easy The repetitive nature of creating triggers and re editing data is strenuous
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Hey everyone,
I have been working on a Diplomacy based map for a while now. I have figured out how the terrain and triggers will be working with the turn based economy.
My issue is how much work has to be done on the Data Editor side in terms of units, upgrades, buildings, etc. If anyone would be willing to work with me on this project either respond to this thread or message me or something. I already have some ideas for some of the special country units and such.
Thanks,
-matt
http://forums.sc2mapster.com/general/team-recruitment/ is what you are looking for.
Unit, upgrade and building design, if you keep it simple, is the simplest thing someone can do. So you should not need another person for that.
hey rogue here, im currently in my Diplomacy Conquest Europe project, but i could help with stuff, i know it can be a headache working on these diplomacy maps, and from what ive seen.. its not easy The repetitive nature of creating triggers and re editing data is strenuous