I've been wracking my brain trying to get this to work, but I just can't get there, no matter what I seem to do, I can't get a DoT to apply after a damage impact. Does anyone have any ideas? I've tried using a behaviour and search, but I can't get them to start up upon impact. I'm only wanting it to affect the target and no other units.
To summarize:
Attack => Impact => Damage => DoT
I just can't see what I'm missing, and I'm sure it's something simple.
I've been wracking my brain trying to get this to work, but I just can't get there, no matter what I seem to do, I can't get a DoT to apply after a damage impact. Does anyone have any ideas? I've tried using a behaviour and search, but I can't get them to start up upon impact. I'm only wanting it to affect the target and no other units.
To summarize:
Attack => Impact => Damage => DoT
I just can't see what I'm missing, and I'm sure it's something simple.
Any help would be apprieciated, thanks.
bump
There are two ways to do this.
1: apply a persistent effect. Initsal effect dmg, periodic is dot dmg effect
Or
2: have a set effect, first effect is damage effect, second effect applys behavior , this behavior deals dmg over time
Awesome, thanks Molsterr, finally got it working. Thanks very much.