This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Is there a way to:
Ability Instant (used) -> Adds Buff to Unit -> Stays on Unit until next auto attack -> After auto attack adds new buff.
I know how to do all of it except removing the first buff on the next auto attack and applying a buff on an auto attack.
@Torewin: Go
Maybe a set or switch on the units weapon effect with a remove behavior with a validator check for the behavior. Then deal damage after the remove behavior. No confirmation for this just a idea.
give your weapon a remove buff effect. the buff itself has a final effect which adds another buff to the source.
@FunkyUserName: Go
This won't cause errors when the unit does not have the behavior/buff?
posting here is faster than testing it?
Is there a way to:
Ability Instant (used) -> Adds Buff to Unit -> Stays on Unit until next auto attack -> After auto attack adds new buff.
I know how to do all of it except removing the first buff on the next auto attack and applying a buff on an auto attack.
@Torewin: Go
Maybe a set or switch on the units weapon effect with a remove behavior with a validator check for the behavior. Then deal damage after the remove behavior. No confirmation for this just a idea.
@Torewin: Go
give your weapon a remove buff effect. the buff itself has a final effect which adds another buff to the source.
@FunkyUserName: Go
This won't cause errors when the unit does not have the behavior/buff?
@Torewin: Go
posting here is faster than testing it?