So is there a way to edit the size of selection circles? They seem to be based on the model scale. I want to have appropriately sized units and standardized selection circles showing their separation radius.
Necrobump! I was working with the Selection Radius, getting it to a proper size through multiple units, Suzu put me on the right track when mentioning scale, and I figured out how it works.
Selection Radius = Value * Bounding Sphere Radius
Where Value is the value for Selection Radius and Bounding Sphere Radius is the Radius for the model, you can find it by double clicking Model and View in Previewer. Under Basic Information to your right, you will see that the 2nd one from the bottom is the value you need to scale with!
Sorry for the bump, but I thought it might be valuable information to some.
The above is wrong! The bounding sphere is unrelated!! My apologies. It is, in fact, directly related to the scale, but only the X scale, of both the Actor and the Model. So it goes like this:
Radius Selection Circle = Actor Scale X * Model Scale X * Selection Radius Value
So is there a way to edit the size of selection circles? They seem to be based on the model scale. I want to have appropriately sized units and standardized selection circles showing their separation radius.
@SuzuQQ: Go Look for the model linked to the unit in the data editor using the object explorer. I believe the field you want is "Selection Radius".
No, I tried that. I think that determines how close you need to click to select the unit. =\
@SuzuQQ: Go
"Selection Radius" in the unit's actor's model is working for me.
Oh. So I discovered that the model size also applies to the selection circle.
So if your model is .75 scale, to get a 1.5 selection circle, you need to divide 1.5 by .75 (1.5/.75 = 2). ^^
Necrobump! I was working with the Selection Radius, getting it to a proper size through multiple units, Suzu put me on the right track when mentioning scale, and I figured out how it works.
Selection Radius = Value * Bounding Sphere RadiusWhere Value is the value for Selection Radius and Bounding Sphere Radius is the Radius for the model, you can find it by double clicking Model and View in Previewer. Under Basic Information to your right, you will see that the 2nd one from the bottom is the value you need to scale with!Sorry for the bump, but I thought it might be valuable information to some.The above is wrong! The bounding sphere is unrelated!! My apologies. It is, in fact, directly related to the scale, but only the X scale, of both the Actor and the Model. So it goes like this:
Radius Selection Circle = Actor Scale X * Model Scale X * Selection Radius Value
Yup that information is worth necroing for.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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