Hi, I basically want to make a passive ability that allows me to do a minimum of X damage no matter how much armor the target has. Also if the target has 0 armor, i want it to do y damage + the x damage from the passive. any suggestions?
Not sure, but I think, you can check the armor for a unit with a Unit Compare Field - validator.
For the damage, I would use 2 separate damage effects (executed with a Set - effect), one of them does your X damage, with the Combat: Armor Reduction field set to 0 and the other one gets the y damage and your validator, if this damage should only be done, if the target has 0 armor. If you just want an armor-dependend and an armor ignoring part, just use 2 damage effects, one with armor reduction, the other one without.
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Hi, I basically want to make a passive ability that allows me to do a minimum of X damage no matter how much armor the target has. Also if the target has 0 armor, i want it to do y damage + the x damage from the passive. any suggestions?
Not sure, but I think, you can check the armor for a unit with a Unit Compare Field - validator.
For the damage, I would use 2 separate damage effects (executed with a Set - effect), one of them does your X damage, with the Combat: Armor Reduction field set to 0 and the other one gets the y damage and your validator, if this damage should only be done, if the target has 0 armor. If you just want an armor-dependend and an armor ignoring part, just use 2 damage effects, one with armor reduction, the other one without.