Ok, so I'm making this awesome map and in its "design document" I've got written a description for an ability:
"Induction - Sets up a field around the caster so that all enemy projectiles are redirected to the caster for a short duration."
Now, I don't think this is possible to do but I'm asking here before I give up on this and find another ability. What would you do to implement this ability?
You might be able to do it for some of the projectiles, like the missiles. I'm not sure if you can do it for regular ranged attacks like from a marine.
I think I saw somewhere in behavior or effects redirect damage? If this exists then it would make sense that it would be possible. If you can do this let me know I as going to try to replicate the defend command from warcraft 3 which is similar to that ability.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Ok, so I'm making this awesome map and in its "design document" I've got written a description for an ability:
"Induction - Sets up a field around the caster so that all enemy projectiles are redirected to the caster for a short duration."
Now, I don't think this is possible to do but I'm asking here before I give up on this and find another ability. What would you do to implement this ability?
@Klishu: Go
You might be able to do it for some of the projectiles, like the missiles. I'm not sure if you can do it for regular ranged attacks like from a marine.
@Mienk: Go
I think I saw somewhere in behavior or effects redirect damage? If this exists then it would make sense that it would be possible. If you can do this let me know I as going to try to replicate the defend command from warcraft 3 which is similar to that ability.